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Xenosaga episode 1 yet again
#11
Great =) If it works in those rendered cutscenes then its awesome cuz i can get by those few lagging points but cutscenes are what i need the most ^^
Core 2 Quad 2.4ghz
GF 8600 GTS 256/256
2 GB DDR II 800 mhz ram
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#12
For the 9001st time: Clamping etc are EE things, but the slowdown in cutscenes and mech battles are GS related. You might get overall better performance with lower clamping though, because a Core2Quad at mere 2,4GHz might also bottleneck Xenosaga. It is mainly a GPU-hog but also needs a potent CPU.
Intel i5 3450
AsRock B75-Pro3-M
Sapphire R9 290 Tri-X OC
8GB DDR3-1333 RAM
Sandisk Ultra Plus 256GB
Seagate 7200.14 1TB x2
Enermax Triathlor 450W PSU
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#13
in the meantime I try to record in this game is already throwing me from the game and opens the ps2 browser menu. Do you know why this is happening?
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#14
many save points are broken in XenoSaga 1 and theres no way to fix it except wait for the next save point that comes along
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#15
Just a tip from my personal experience: when battling with mechs, use Software Mode. You may gain some FPS.

And alsays use save state before trying to access a save point.

Otherwise the game worked fine @2x resolution.
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#16
The odd thing for me. You all say it is GPU intensive. My gpu/CPU dosen't go over 45% dut it still gives me crazy slowdowns. I read all the things here and even in Software mode it still runs slow for me. I know this game is still hard as hell for the emulator to run.
MOBO - ASUS Maximus VII Hero
CPU - Intel i7 4790k 4.6GHZ
RAM - 16 Gigs DDR3 2133mhz
HDD - 3 500 Gig SSD 1 3 TB 7200 RPM
GPU - EVGA Nvidia GTX 1070 SC
OS- Windows 10.
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#17
um no
Xenosaga 1 is Cpu intensive down to the letter
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