i recently got back to pcsx2 and updated to the latest version and was pleasantly surprised to see so many changes since the last time i updated i8t (somewhere 2019 i think?)
i was planning to play valkyrie profile 2 again and to my surprise the bizzare vertical lines were all gone, so i was pumped that maybe now the game could be really cool to play at higher resolutions.
Alas, when the depth of field effects (and partially bloom effects, but to a far lesser extent) kick in, the whole screen starts to go haywire.
I added a screenshot of the issue at hand (mainly depth of field being *really* blocky) - i can remember this being a far less of an issue with the older builds, but it could be i had settings enabled back then, that are either removed / relocated with the new build (i currently use the nightly v1.7 2466, i think this one is the one you want, right? lol)
Any way to either disable this effect entirely outside of going software mode? i saw on the wiki this was supposedly fixed with opgenGL render and half pixel offset settings, but it does nothing for me sadly. i have almost all settings at default, outside of rendering resolution at 4x and the settings the wiki recommended me listed above, the rest is default.
Any help would be appriciated
specs:
Ryzen 5600
16gb ddr 4 ram
rtx 3060
windows 10 latest build
Edit - seems like uploading a picture doesn't work, let me upload it somehwere else
Edit2: https://imgur.com/9tYASDx issue at hand
i was planning to play valkyrie profile 2 again and to my surprise the bizzare vertical lines were all gone, so i was pumped that maybe now the game could be really cool to play at higher resolutions.
Alas, when the depth of field effects (and partially bloom effects, but to a far lesser extent) kick in, the whole screen starts to go haywire.
I added a screenshot of the issue at hand (mainly depth of field being *really* blocky) - i can remember this being a far less of an issue with the older builds, but it could be i had settings enabled back then, that are either removed / relocated with the new build (i currently use the nightly v1.7 2466, i think this one is the one you want, right? lol)
Any way to either disable this effect entirely outside of going software mode? i saw on the wiki this was supposedly fixed with opgenGL render and half pixel offset settings, but it does nothing for me sadly. i have almost all settings at default, outside of rendering resolution at 4x and the settings the wiki recommended me listed above, the rest is default.
Any help would be appriciated
specs:
Ryzen 5600
16gb ddr 4 ram
rtx 3060
windows 10 latest build
Edit - seems like uploading a picture doesn't work, let me upload it somehwere else
Edit2: https://imgur.com/9tYASDx issue at hand