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04-19-2009, 10:55 AM
(This post was last modified: 04-19-2009, 11:49 AM by haquel.)
@Zeydlitz :
Sorry but I use your version who is compile because I'm on a 64 Bits version. So I don't compile the plugin.
I try FFX !!!
EDIT => On FFX :
My VideoCard : 7900 GTO (FFX works good on WindowsXP). Shaders used by ZZogl is "accurate". No issue in graphic option resolve the problem. I use the FFX Hack for missing textures of course.
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04-19-2009, 12:15 PM
(This post was last modified: 04-19-2009, 12:16 PM by vborovic.)
@ Zeydlitz - With Ghost In The Shell there's no more console messages when AA 8x or 16x are used. Great job there. But the red stripes are still visible
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haquel: what OS did you currently use?
vbotovic: of course red stripes are here :-). I don't touch them.
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Zeydlitz : I use Kubuntu 8.10 64 Bits.
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I would compile my own version for testing, but I'm having problems compiling... I've talked about this with satan666, but we couldn't find a solution to my compiling problem... If I manage to compile it on my own, then I'll let you know... Maybe I can help out with some debugging as well...
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I already suggest vborovic install all require files. =X
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Install is not enough: Cg toolkit should be setup in VS propeteries menu (twice, as includes and as libraries).
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Sure i suggest he setup all path. (bin/lib/include)
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The only 2 files that are giving me trouble are zzoglflush.cpp & zzoglshader.cpp... in total 32 errors, 13 warnings... I can send you the error report via PM... I think all includes are all ok...
Currently Working On:
[Image: 20accwz.png]
- SSX3 testing
- God Of War 2 testing
-> Inactive till May 4th