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Isn't the blur there too on software mode and ps2 hardware? If so then this isn't an issue.
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05-24-2019, 11:57 PM
(This post was last modified: 05-25-2019, 12:00 AM by Arethien.)
It looks similar to Genji blur ghosting. Blur is present on software mode, but not doubled. Setting Half-pixel Offset to Special (Texture) will probably help a little.
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I've tried this already, and it makes things slightly worse
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Oh, really. That's a pity. So it is one of these not fixable now and no plan to fix Hardware mode quirks.
Even if it would look a lot better without that blur present at all, PCSX2 development seems to focus on implementing all PS2 effects. As long as it looks properly in Software mode, Hardware mode is ignored completely even if effect is broken, making a game to actually look worse. I may be wrong here.
Would it be an option to add new HW Hack to let users disable this kind of blur in games easily? As there is a PCSX2 version without that blur, maybe it's possible to find out which new feature implemented it. Skipdraw may have a value that disables it, but I think you can't disable two effects at once if their values are not one after another. So if i disabled bloom which was skipdraw 2 2, I wouldn't be able to disable blur if it is anything other than skipdraw 2 3. Right? I already see a no answer, because looking at newer builds I assume removing, not adding, HW hacks is a goal.
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It could certainly be added back to the Aggressive CRC hack preset, if someone is willing to accept that it's not properly implemented yet (cause it's clearly not, from the screenshots I've seen). The end goal is to get the blur working properly and remove the hack, yes, but personal opinion is until it's actually working correctly it should stick around as an Aggressive option.
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After a discussion I re added the crc hack for the blur effect to aggressive state back, also what is the crc id for Genji ntsc-j?
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