Everything at a distance is blurry, and when I look closely, it looks like it is rendered twice, as you can see on the flag :
I've tried many dirrerent gsdx settings, but nothing changed.
I'm using PCSX2 1.5.0-dev-3133
My specs :
CPU : i5-6600k
GPU : gtx 1070
RAM : 16Go DDR4 2133Mhz
Is there a way to fix this ?
Also a weird thing : the game seems to run much faster with accurate blending set to ultra although it is supposed to be slow ?
Edit : I've set the resolution to 3x native
Isn't the blur there too on software mode and ps2 hardware? If so then this isn't an issue.
Actually you're right, this blurry effect is also present on ps2 (but it's hard to notice because of the low res). I thought it was a bug because it was not present on some previous build, but maybe it was this build that had a bug. I guess the only way to play the game without this effect is on ps4, but I don't own one
It looks similar to Genji blur ghosting. Blur is present on software mode, but not doubled. Setting Half-pixel Offset to Special (Texture) will probably help a little.
I've tried this already, and it makes things slightly worse
Oh, really. That's a pity. So it is one of these not fixable now and no plan to fix Hardware mode quirks.
Even if it would look a lot better without that blur present at all, PCSX2 development seems to focus on implementing all PS2 effects. As long as it looks properly in Software mode, Hardware mode is ignored completely even if effect is broken, making a game to actually look worse. I may be wrong here.
Would it be an option to add new HW Hack to let users disable this kind of blur in games easily? As there is a PCSX2 version without that blur, maybe it's possible to find out which new feature implemented it. Skipdraw may have a value that disables it, but I think you can't disable two effects at once if their values are not one after another. So if i disabled bloom which was skipdraw 2 2, I wouldn't be able to disable blur if it is anything other than skipdraw 2 3. Right? I already see a no answer, because looking at newer builds I assume removing, not adding, HW hacks is a goal.
It could certainly be added back to the Aggressive CRC hack preset, if someone is willing to accept that it's not properly implemented yet (cause it's clearly not, from the screenshots I've seen). The end goal is to get the blur working properly and remove the hack, yes, but personal opinion is until it's actually working correctly it should stick around as an Aggressive option.
After a discussion I re added the crc hack for the blur effect to aggressive state back, also what is the crc id for Genji ntsc-j?
Sorry, that was probably my mistake. Other games show same thing in emulog at first. Just in case GENJI CRC: B4776FC1.
Hmm...
Here you wrote that Red Dead Revolver blur ghosting is intended, but in case of Genji (Software) it definitely does not have any ghosting present.
Genji (Software) Genji (Hardware). I'm sorry for dragging in my Genji talk again.