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Full Version: Devil May Cry 3: Special Edition Direct3d10 Orange Sky
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Any1 know how to solve this orange sky in Devil May Cry 3: Special Edition in Mission 3 that's caused by using direct3d10 with the latest SVN r5032, using SSE4 GSdx r5028?

Top is direct3d10, bottom pic is direct3d9
[Image: Front.jpg][Image: Front1.jpg]

[Image: Back.jpg][Image: Back1.jpg]
Blink

not any help. not sure if it's supposed to look like that. but why'd you want to remove it. it looks kinda cool. Biggrin
amd processor? Tongue2
(01-03-2012, 05:01 AM)Squall Leonhart Wrote: [ -> ]amd processor? Tongue2

stick that up your... he's got a q8400. Tongue

this mosdef a skipdraw solution but shouldn't even bother to remove it if it does't eat frames or cause trouble. Cool
(01-03-2012, 05:01 AM)Squall Leonhart Wrote: [ -> ]amd processor? Tongue2

Intel



xstyla how to do the skipdraw solution?