07-26-2006, 10:15 PM
01-31-2014, 12:12 AM
PC Specs:
CPU: Intel Core i7 @ 3.8Ghz
GPU: Nvidia GTX 570 1368MB
Build Description: PCSX2 1.1.0 r5852
If other please specify: N/A
BIOS Used: Europe v01.70(27/02/2003) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Still Playable. Works fine at a nice speed. Curse them long unskippable videos!
Bugs:
N/A
Status
Playable
CPU: Intel Core i7 @ 3.8Ghz
GPU: Nvidia GTX 570 1368MB
Build Description: PCSX2 1.1.0 r5852
If other please specify: N/A
BIOS Used: Europe v01.70(27/02/2003) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Still Playable. Works fine at a nice speed. Curse them long unskippable videos!
Bugs:
N/A
Status
Playable
02-16-2014, 06:13 PM
PC Spec:
CPU: i7 3.5GHz
GPU: Radeon 4870 512MB
RAM: 8GB
Build Description: PCSX2 1.2.1 r5875
BIOS Used: USA v02.00 (14/06/2004) Console
Speed Hacks used: INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack
Game Fixes: None
Amount of testing done (little/medium/much/completed-game): Completed game
Comments & Bugs: Overall game speed in hardware mode varies between 70 - 100%. Slowdowns mostly in open areas. Minimal graphic bugs (sometimes weapons can 'blink' for a second or two), clipping problems - sometimes player can stuck in walls or bigger objects (especially in small rooms) or even be teleported couple meters back. Two times during testing game (not emulator) randomly hang.
Status
Playable
CPU: i7 3.5GHz
GPU: Radeon 4870 512MB
RAM: 8GB
Build Description: PCSX2 1.2.1 r5875
BIOS Used: USA v02.00 (14/06/2004) Console
Speed Hacks used: INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack
Game Fixes: None
Amount of testing done (little/medium/much/completed-game): Completed game
Comments & Bugs: Overall game speed in hardware mode varies between 70 - 100%. Slowdowns mostly in open areas. Minimal graphic bugs (sometimes weapons can 'blink' for a second or two), clipping problems - sometimes player can stuck in walls or bigger objects (especially in small rooms) or even be teleported couple meters back. Two times during testing game (not emulator) randomly hang.
Status
Playable