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Full Version: [BUG REPORT] Fatal Frame 1 [NTSC]
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the graphic problem is related pcsx2 or GSDX? if use zerogs there is a bit difference.
(02-04-2009, 10:50 AM)whgwbn Wrote: [ -> ]the graphic problem is related pcsx2 or GSDX? if use zerogs there is a bit difference.

The mixed screen problem when taking photos is related to Pcsx2 Dma Error, I guess. I never tested Fatal Frame with zerogs but different plug-ins might have different reactions to the error.
after play for a while, the DMA trans error disappear
(02-05-2009, 03:10 PM)whgwbn Wrote: [ -> ]after play for a while, the DMA trans error disappear

There's a way to force DMA trans error to disappear. Save the game into memory card, close the emulator, open again and load the game. This doesn't work for save states though. Only memory card save.
how about rama's new solution?
maybe he is too busy!
I'm sure he will post the news when the time comes. Have patience. Emulation progress takes time.
Right, lots of time Tongue2
Anyway, this game seems very screwed atm, a few pending vif fixes make it worse actually.
(Although they're more correct >< )
yes,the crash problem is not again occur. but how about the graphic problem?
Refraction fixed it for good, no single dma transfer error left Smile

http://code.google.com/p/pcsx2/source/detail?r=454
do you test it ? it is more bad.....can't enter game
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