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Full Version: Dragon Quest 8 missing shadows
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Are you using custom res, or native multipliers ?
I'm using the 3x resolution, not custom with both opengl and directx11 and the only hacks I have enable is Round Sprite on half and fast texture invalidation.
And the problem seems to be more important with direct3d

EDIt : it seems to work with the custom resolution

EDIT 2 : With the custom resolution the round sprite option doesn't work so I have to activate the wild arms offset but the life bar glitch appears in the menu
I also had a same problem but I was able to fix it by setting the skidraw to one. You can also try this as this might help!
if this helps you please comment below!

Thanks! Smile
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