Hi everyone, I see that the missing shadows in Dragon Quest 8 in Directx mode has not been fixed yet. Is there someone working on this in 2018 ?
Do you tried fix from wiki?
Quote:Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and set Skipdraw to "1".
The shadows which appears thx to this option are not accurate at all, thx anyway
Did you try the openGL renderer?
Can confirm shadows are working without any tweaks needed in latest development builds on OpenGL. DX11 they do not appear to be working.
Shadows are working with both DX11 and Opengl now but black lines appears all around the screen
Here's a pic of the glitch
Try reducing your upscaling then.
The glitch doesn't appear only in native resolution and that's just horrible ahah