Code:
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build
7601), 64-bit
Physical RAM = 8074 MB
CPU name = Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 2.711 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 169ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: C:\Users\Kaitlin.EXE\Desktop\Retro Games\PLAYSTATION 2\Roms
\Rockman X - Command Mission (Japan).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1447904 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\Kaitlin.EXE\Documents\PCSX2\memcards\Mcd001.ps2
(FileMcd) Creating new 8MB memory card: C:\Users\Kaitlin.EXE\Documents\PCSX2\memcards
\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Kaitlin.EXE\Documents\PCSX2\memcards\Mcd002.ps2
(FileMcd) Creating new 8MB memory card: C:\Users\Kaitlin.EXE\Documents\PCSX2\memcards
\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan v01.00(17/01/2000) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )
PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
<20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_656.43;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLPM_656.43;1) Game CRC = 0x2AF40F67, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_656.43;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLPM_656.43;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLPM_656.43;1
0 00100000 0044c480 .....................................................................
Loaded, cdrom0:¥SLPM_656.43;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:¥SLPM_656.43;1':pc=00100008
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULES¥MODMIDI.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MODULES¥MODMSIN.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥MODULES¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 34, ret 2
CAPCOM RD3 Memory Card System Ver.1.11-2
loadmodule: fname cdrom0:¥MODULES¥SNDDRV.IRX;1 args 48 arg 0xFFFFFFFF
snddrv:
snddrv: *-*-* Capcom Sound Driver for PS2(CD/DVD) by T,Masuda *-*-* ver 2.91 .
snddrv: date: May 25 2004 17:33:36
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥MODULES¥CRI_ADXI.IRX;1 args 0 arg
CRI ADX Driver Ver.9.00(Sep 18 2003 10:00:25)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority = 39
CRI ADX Driver : DTX Thread Priority = 48
CRI ADX Driver : SPU CORE Number = 0
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 36, ret 0
PS2RNA: sceSifAllocIopHeap(266304) ret=0x000d8200
PS2RNA: sceSifAllocIopHeap(2256) ret=0x00119300
PS2RNA: sceSifAllocIopHeap(16448) ret=0x00119c00
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
LoadSE: port = 0
LoadSE: *name = a_core
LoadSE: gTransJSL.filename = a_core
LoadSE: process end
DVCI: File cache was not hit. "¥¥ICON00.ICO;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
Allocated 24576 bytes of IOP memory for audio buffer
Allocated 20480 bytes of IOP memory for zero buffer
file: ¥MOVIE¥OP.PSS;1
Stream Buffer 1Bank 32768byte 5banks 163840byte used
[MPEG ERROR]internal alignment error. _bstag:32
PS2RNA: sceSifAllocIopHeap(266304) ret=0x000d8200
PS2RNA: sceSifAllocIopHeap(2256) ret=0x00119300
PS2RNA: sceSifAllocIopHeap(16448) ret=0x00119c00
LoadSE: port = 0
LoadSE: *name = a_core
LoadSE: gTransJSL.filename = a_core
LoadSE: process end
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
LoadSE: port = 5
LoadSE: *name = c_demo
LoadSE: gTransJSL.filename = c_demo
LoadSE: process end
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
LoadSE: port = 5
LoadSE: *name = c_demo
LoadSE: gTransJSL.filename = c_demo
LoadSE: process end
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
LoadSE: port = 5
LoadSE: *name = c_field
LoadSE: gTransJSL.filename = c_field
LoadSE: process end
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
LoadSE: port = 5
LoadSE: *name = c_battle
LoadSE: gTransJSL.filename = c_battle
LoadSE: process end
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
LoadSE: port = 1
LoadSE: *name = p_x
LoadSE: gTransJSL.filename = p_x
DVCI: File cache was not hit. "¥¥F01.AFS;1"
LoadSE: process end
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
DVCI: File cache was not hit. "¥¥F01.AFS;1"
LoadSE: port = 5
LoadSE: *name = c_field
LoadSE: gTransJSL.filename = c_field
LoadSE: process end
DVCI: File cache was not hit. "¥¥F01.AFS;1"
I've tried an ISO/ROM this time and the same problem appears...