Which is the better renderer as of right now in regards to the very latest development builds?
OpenGL - more accurate in many games. Significantly faster in some cases (e.g. Snowblind Engine games (Baldur's Gate: Dark Alliance, Champions of Norrath) can be >50% faster in some scenes).
Unfortunately
AMD GPUs and
Intel iGPUs suffer reduced performance (and may not support some features) due to driver limitations, so Direct3D 11 may be preferred on those.
Based on your nvidia graphics card and pcsx2 latest development builds, opengl is a better renderer for you.
direct3d11 is faster than OPengl in Shadow Hearts
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