05-03-2020, 11:55 AM
Bios dumped to USB from my PS2 using PS2dumperV2 from the PCSX2 tools page.
Processor: Intel Core i7-1065G7
Ram: 16GB
SSD: 2TB PCIE m.2
GPU: Nvidia GeForce GTX 1650 GPU
Code:
PCSX2 1.5.0-20200502145649 - compiled on May 2 2020
Savestate version: 0x9a0e0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 18362), 64-bit
Physical RAM = 16208 MB
CPU name = Intel(R) Core(TM) i7-1065G7 CPU @ 1.30GHz
Vendor/Model = GenuineIntel (stepping 05)
CPU speed = 1.497 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins from C:\Users\XioDr\Desktop\PCSX2 1.4.0\plugins...
Bound GS: GSdx32-SSE2.dll [GSdx 20200502145649 (MSVC 19.21 SSE2/AVX) 1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200502145649) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200502145649 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200502145649 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200502145649 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200502145649 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200502145649 0.5.0]
Plugins loaded successfully.
(GameDB) 9858 games on record (loaded in 158ms)
[wx] Failed to load shared library 'C:\Users\XioDr\Desktop\PCSX2 1.4.0\Plugins\DEV9ghzdrk.dll' (error 126: the specified module could not be found.)
Bios Found: USA v02.20(05/09/2006) Console
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: C:\Users\XioDr\Desktop\Gaming\PS2\Nightshade (USA).cso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1877392 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\XioDr\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\XioDr\Documents\PCSX2\memcards\Mcd002.ps2
GSdx Lookup CRC:0
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(05/09/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected)
NVM File Not Found, creating substitute...
Frame buffer size set to 512x1280 (1536x3840)
PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0905, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060905-125923,ROMconf,PS20220WC20060905.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Sep 5 2006 12:57:08
CPUID=2e20, BoardID=0, ROMGEN=2006-0905, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.10;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
found 35375 symbols
ELF (cdrom0:\SLUS_208.10;1) Game CRC = 0x519E816B, EntryPoint = 0x00180008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.10;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_208.10;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_208.10;1
1 00180000 00313080 ..................................................
Loaded, cdrom0:¥SLUS_208.10;1
start address 0x180008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00180008 about to get recompiled. Load patches first.
Get Reboot Request From EE
GSdx Lookup CRC:519E816B
GSdx Lookup CRC:519E816B
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
MEC File Not Found, creating substitute...
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULE¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULE¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULE¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥MODULE¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MODULE¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULE¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULE¥MODMIDI.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MODULE¥MODMSIN.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥MODULE¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥MODULE¥MODSESQ.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥MODULE¥MODSEIN.IRX;1 args 0 arg
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥DRIVER¥SKDRV2.IRX;1 args 0 arg
Sakuya 2 - Miyako Sound Service version 2.06
Copyright 2001-2003 (C) OVERWORKS, LTD.
loadmodule: id 36, ret 0
loadmodule: fname cdrom0:¥DRIVER¥CRI_ADXI.IRX;1 args 0 arg
CRI ADX Driver Ver.8.87(May 29 2003 20:24:26)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority = 39
CRI ADX Driver : DTX Thread Priority = 48
CRI ADX Driver : SPU CORE Number = 0
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 37, ret 0
Kurofune Library for PlayStaion2 version 2.12.00
Copyright 2001-2003 (C) OVERWORKS, LTD.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
PS2RNA: sceSifAllocIopHeap(266304) ret=0x000b9000
PS2RNA: sceSifAllocIopHeap(2256) ret=0x000fa100
PS2RNA: sceSifAllocIopHeap(16448) ret=0x000faa00
DVCI: File cache was not hit. "¥ROFSSMP.CVM;1"
-------------------------------------------
[Sk2] Driver initialized, service start.
CSL port max = 8
Download buffer = 128 KB
Host command queue = 320
<< Driver is in ready. >>
-------------------------------------------
002f5604/assigned: GVOL as CDV:rofssmp.cvm
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
EE/iR5900-32 Recompiler Reset
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
Some PS2 titles such as Gauntlet: Seven Sorrows or Bujingai run full speed no issues, but I get rather dramatic drops in FPS on titles like Dirge of Cerberus and Nightshade. I'm on the latest dev build for PCSX2 and have tried multiple GSDX plugins with no change. I've tried native resolution, I've tried every Hardware and Software mode setting, and as the quick start guide recommended here for the sake of testing I've even set my resolution to 256 x 256 to no avail.
I'm aware some games like Champions of Norrath are very difficult to emulate, but I'm getting 60% to 70% speed on titles that it seems my computer should be more than powerful enough to handle. I've tried each of the presets with no change as well. I've also made certain the emulator is using my GPU and not Intel HD Graphics.
I'm stumped at this point; is there something more I can do? Thank you in advance!