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hi guys im new to this site i really need help im having problems playing Kingdom Hearts II ISO file on the emulator also im using pcsx2 1.7.0-dev-111-gb45e524b2 i use cheats im using infinite health and mp and max ap on the main characters also infinite munny but still i get ee pc errors and it just crashes here is the emulog:

PCSX2 1.7.0-20200703130049 - compiled on Jul  3 2020
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Home (build 18363), 64-bit
Physical RAM    =  8120 MB
CPU name        =  Intel® Core™ i7-4770 CPU @ 3.40GHz
Vendor/Model    =  GenuineIntel (stepping 03)
CPU speed        =  3.399 ghz (8 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfebfbff 7ffafbff
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from C:\Games\Emulators\PCSX2\plugins...
Bound  GS: GSdx32-AVX2.dll [GSdx 20200703130049 (MSVC 19.21 AVX2/AVX2) 1.2.0]
Bound  PAD: LilyPad.dll [LilyPad (20200703130049) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200703130049 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200703130049 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20200703130049 0.7.0]
Bound  FW: FWnull.dll [FWnull Driver 20200703130049 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200703130049 0.5.0]
Plugins loaded successfully.

(GameDB) 9863 games on record (loaded in 192ms)
HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: C:\Games\Emulators\PCSX2\Roms\Kingdom Hearts II (USA).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1936768 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Games\Emulators\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Games\Emulators\PCSX2\memcards\Mcd002.ps2
GSdx Lookup CRC:0
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v02.30(20/02/2008)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.05;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_210.05;1) Game CRC = 0xDA0535FD, EntryPoint = 0x0010001C
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.05;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 00058530 ......
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:OSDVER flag 1 data 4aa78
open fd = 2
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:XDEV9 flag 1 data 4aa78
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:FONTM flag 1 data 4aa78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TZLIST flag 1 data 4aa78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 0
open name rom0:PS1ID flag 1 data 4aa78
open fd = 2
open name rom0:PS1VERA flag 1 data 4aa78
open fd = 2
open name rom1:DVDID flag 1 data 4aa78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.05;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.05;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.05;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.05;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 01000000 000172c0 ..
Loaded, rom0:PS2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 45d78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 45d78
open fd = 2
loadmodule: fname rom0:XPARAM args 12 arg SLUS_210.05
loadmodule: id 26, ret 1
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.05;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.05;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_210.05;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.05;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_210.05;1
0 00100000 00288ebc .........................................
Loaded, cdrom0:¥SLUS_210.05;1
start address 0x10001c
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x0010001c about to get recompiled. Load patches first.
Found Cheats file: 'DA0535FD.pnach'
Loaded 19 Cheats from 'DA0535FD.pnach' at 'C:\Games\Emulators\PCSX2\Cheats'
Overall 19 Cheats loaded
(EE pc:00100254) TLB Miss, addr=0x2021921 [store]
(EE pc:00100254) TLB Miss, addr=0x205b7b5 [store]
(EE pc:00100254) TLB Miss, addr=0x2095649 [store]
(EE pc:00100254) TLB Miss, addr=0x20cf4dd [store]
(EE pc:00100254) TLB Miss, addr=0x2109371 [store]
(EE pc:00100254) TLB Miss, addr=0x2143205 [store]
(EE pc:00100254) TLB Miss, addr=0x217d099 [store]
(EE pc:00100254) TLB Miss, addr=0x21b6f2d [store]
(EE pc:00100254) TLB Miss, addr=0x21f0dc1 [store]
(EE pc:00100254) TLB Miss, addr=0x222ac55 [store]
(EE pc:00100254) TLB Miss, addr=0x2264ae9 [store]
(EE pc:00100254) TLB Miss, addr=0x229e97d [store]
(EE pc:00100254) TLB Miss, addr=0x22d8811 [store]
(EE pc:00100254) TLB Miss, addr=0x23126a5 [store]
(EE pc:00100254) TLB Miss, addr=0x234c539 [store]
(EE pc:00100254) TLB Miss, addr=0x23863cd [store]
(EE pc:00100254) TLB Miss, addr=0x23c0261 [store]
(EE pc:00100254) TLB Miss, addr=0x23fa0f5 [store]
(EE pc:00100254) TLB Miss, addr=0x2433f89 [store]
(EE pc:00100254) TLB Miss, addr=0x246de1d [store]
(EE pc:00100254) TLB Miss, addr=0x24a7cb1 [store]
(EE pc:00100254) TLB Miss, addr=0x24e1b45 [store]
(EE pc:00100254) TLB Miss, addr=0x251b9d9 [store]
(EE pc:00100254) TLB Miss, addr=0x255586d [store]
(EE pc:00100254) TLB Miss, addr=0x258f701 [store]
(EE pc:00100254) TLB Miss, addr=0x25c9595 [store]
(EE pc:00100254) TLB Miss, addr=0x2603429 [store]
(EE pc:00100254) TLB Miss, addr=0x263d2bd [store]
(EE pc:00100254) TLB Miss, addr=0x2677151 [store]
(EE pc:00100254) TLB Miss, addr=0x26b0fe5 [store]
(EE pc:00100254) TLB Miss, addr=0x26eae79 [store]
(EE pc:00100254) TLB Miss, addr=0x2724d0d [store]
(EE pc:00100254) TLB Miss, addr=0x275eba1 [store]
(EE pc:00100254) TLB Miss, addr=0x2798a35 [store]
(EE pc:00100254) TLB Miss, addr=0x27d28c9 [store]
(EE pc:00100254) TLB Miss, addr=0x280c75d [store]
(EE pc:00100254) TLB Miss, addr=0x28465f1 [store]
(EE pc:00100254) TLB Miss, addr=0x2880485 [store]
(EE pc:00100254) TLB Miss, addr=0x28ba319 [store]
(EE pc:00100254) TLB Miss, addr=0x28f41ad [store]
(EE pc:00100254) TLB Miss, addr=0x292e041 [store]
(EE pc:00100254) TLB Miss, addr=0x2967ed5 [store]
(EE pc:00100254) TLB Miss, addr=0x29a1d69 [store]
(EE pc:00100254) TLB Miss, addr=0x29dbbfd [store]
(EE pc:00100254) TLB Miss, addr=0x2a15a91 [store]
(EE pc:00100254) TLB Miss, addr=0x2a4f925 [store]
(EE pc:00100254) TLB Miss, addr=0x2a897b9 [store]
(EE pc:00100254) TLB Miss, addr=0x2ac364d [store]
(EE pc:00100254) TLB Miss, addr=0x2afd4e1 [store]
(EE pc:00100254) TLB Miss, addr=0x2b37375 [store]
C:\BuildAgent\work\76cd4fe97f2b8d5a\pcsx2\FiFo.cpp(48) : assertion failed:
    Function:  ReadFIFO_VIF1
    Thread:    EE Core
    Condition: vif1Regs.stat.FQC != 0
    Message:  FQC = 0 on VIF FIFO READ!

[00] 0x00F07405                                 
[01] 0x00F0F22D                                 
[02] 0x00F2DD6D                                 
[03] 0x00F2DD6D                                 
[04] AmdPowerXpressRequestHighPerformance       
[05] 0x01121059                                 
[06] 0x011D4040                                 
[07] 0x01005CE1                                 
[08] 0x0140F585                                 
[09] 0x0140F46F                                 
[10] 0x0140F2A4                                 
[11] 0x0140F2DD                                 
[12] o_iswdigit                                 
[13] BaseThreadInitThunk                       
[14] RtlGetAppContainerNamedObjectPath         
[15] RtlGetAppContainerNamedObjectPath

any help would be appreciated
and here is pnach file for the game:

gametitle=Kingdom Hearts II (USA)
//(M) Must Be On
patch=1,EE,BCBA5459,extended,142F94D5
patch=1,EE,409BC5E5,extended,1456E7A5

//Donald Infinite HP
patch=1,EE,3CA680E0,extended,1456E70C

//Donald Infinite MP
patch=1,EE,3CA680DE,extended,1456E70C

//Donald Max AP
patch=1,EE,3CA680E4,extended,1456E70C

//Goofy Infinite HP
patch=1,EE,3CA383D4,extended,1456E70C

//Goofy Infinite MP
patch=1,EE,3CA383D2,extended,1456E70C

//Goofy Max AP
patch=1,EE,3CA383D8,extended,1456E70C

//Sora/Roxas Infinite HP
patch=1,EE,3CA681EC,extended,1456E70C

//Sora/Roxas Infinite MP
patch=1,EE,3CA681EA,extended,1456E70C

//Sora/Roxas Max AP
patch=1,EE,3CA681F0,extended,1456E70C

//Infinite Munny
patch=1,EE,1CA68188,extended,14BE598C

//Quick Level Up-All Characters
patch=1,EE,1CA39170,extended,14BE598C

//All Items
patch=1,EE,22C794AB,extended,F6744587
patch=1,EE,52F86F25,extended,14564587
patch=1,EE,426E603A,extended,1456E787
patch=1,EE,426EBF3A,extended,1456E787
patch=1,EE,22DAB0AB,extended,F6744587
patch=1,EE,52F88325,extended,14564587

and im using Codebreaker v1-6/xploder v1-3
What if you disable cheats?
(07-08-2020, 04:54 PM)jesalvein Wrote: [ -> ]What if you disable cheats?
when i disable the cheats i get no errors but i really want to cheat on the game
Those codes are encrypted and this one is also encrypted but it sets a weird value
patch=1,EE,409BC5E5,extended,1456E7A5
And you don't need the "Must be on" code

There seems to be something wrong with the "All Items" code(it is not raw and decrypting it doesn't give me a proper memory location)
Code:
gametitle=Kingdom Hearts II (USA)
//Donald Infinite HP
patch=1,EE,0033FFB8,extended,000000FF

//Donald Infinite MP
patch=1,EE,0033FFBA,extended,000000FF

//Donald Max AP
patch=1,EE,0033FFBC,extended,000000FF

//Goofy Infinite HP
patch=1,EE,003400AC,extended,000000FF

//Goofy Infinite MP
patch=1,EE,003400AE,extended,000000FF

//Goofy Max AP
patch=1,EE,003400B0,extended,000000FF

//Sora/Roxas Infinite HP
patch=1,EE,0033FEC4,extended,000000FF

//Sora/Roxas Infinite MP
patch=1,EE,0033FEC6,extended,000000FF

//Sora/Roxas Max AP
patch=1,EE,0033FEC8,extended,000000FF

//Infinite Munny
patch=1,EE,2033FE60,extended,0098967F

//Quick Level Up-All Characters
patch=1,EE,20340E48,extended,0098967F
(07-08-2020, 05:40 PM)vsub Wrote: [ -> ]Those codes are encrypted and this one is also encrypted but it sets a weird value
patch=1,EE,409BC5E5,extended,1456E7A5
And you don't need the "Must be on" code

There seems to be something wrong with the "All Items" code(it is not raw and decrypting it doesn't give me a proper memory location)
Code:
gametitle=Kingdom Hearts II (USA)
//Donald Infinite HP
patch=1,EE,0033FFB8,extended,000000FF

//Donald Infinite MP
patch=1,EE,0033FFBA,extended,000000FF

//Donald Max AP
patch=1,EE,0033FFBC,extended,000000FF

//Goofy Infinite HP
patch=1,EE,003400AC,extended,000000FF

//Goofy Infinite MP
patch=1,EE,003400AE,extended,000000FF

//Goofy Max AP
patch=1,EE,003400B0,extended,000000FF

//Sora/Roxas Infinite HP
patch=1,EE,0033FEC4,extended,000000FF

//Sora/Roxas Infinite MP
patch=1,EE,0033FEC6,extended,000000FF

//Sora/Roxas Max AP
patch=1,EE,0033FEC8,extended,000000FF

//Infinite Munny
patch=1,EE,2033FE60,extended,0098967F

//Quick Level Up-All Characters
patch=1,EE,20340E48,extended,0098967F

ok i though it would work thanks i will try these instead

Edit: it work perfectly also if i do on my other games like this pnach file will it work also?
If the codes are decrypted(if they are encrypted)using the correct decryption method,they will work...if you are using codes for your game region\version
(07-08-2020, 06:04 PM)vsub Wrote: [ -> ]If the codes are decrypted(if they are encrypted)using the correct decryption method,they will work...if you are using codes for your game region\version

ok i did that but the cheat files didnt work for me so i was wondering if you can fix them instead of me im a newb when it comes to encryption and decryption cheat codes also i could post my other pnach files if you want to
here are the files
You used wrong decryption method and now the codes are unusable
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