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Full Version: Tales of Legendia [USA] Glitch.
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PCSX2 version: Official v1.6.0 release
CPU options: EE/IOP defaults, VUs defaults, GS defaults, GS Window default, Speedhacks default, Gamefixes default.
Plugins used: GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0 [GSdx32-AVX2], LilyPad (20200506140834) 0.12.1 [LilyPad], SPU2-X 20200506140834 2.0.0 [Spu2-X], cdvdGigaherz 20200506140834 0.11.0 [cvdvGigaherz], USBnull Driver 20200506140834 0.7.0 [USBNull], FWnull Driver 20200506140834 0.7.0 [FWnull], DEV9null driver 20200506140834 0.5.0 [DEV9null].
Description: I am early into chapter 5 of Tales of Legendia. At this point in the game, I'm supposed to enter the Village of the Ferines. However, when I approach it, no button prompt shows up and I'm unable to enter the village. The dark part on the path I'm on is supposed to be where I enter the village from.
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
Code:
PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Home (build 17134), 64-bit
    Physical RAM     =  8064 MB
    CPU name         =  Intel(R) Core(TM) i3-7100U CPU @ 2.40GHz
    Vendor/Model     =  GenuineIntel (stepping 09)
    CPU speed        =  2.399 ghz (4 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 7ffafbbf
    x86EFlags        =  2c100000

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from D:\pcsx2\PCSX2 1.6.0\plugins...
    Bound   GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
    Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
    Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
    Bound   FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
    Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
(GameDB) 9858 games on record (loaded in 216ms)
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
    Opening CDVD
isoFile open ok: D:\Tales of Legendia\Tales of Legendia (USA).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1924512 sectors)
    Opening USB
    Opening FW
    Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: D:\pcsx2\PCSX2 1.6.0\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: D:\pcsx2\PCSX2 1.6.0\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.01;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_212.01;1) Game CRC = 0x43AB7214, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.01;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_212.01;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_212.01;1
0 00100000 002daf80 ..............................................
Loaded, cdrom0:¥SLUS_212.01;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
GSdx Lookup CRC:43AB7214
GSdx Lookup CRC:43AB7214
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IRX¥SIO2D.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 9 arg thpri=40
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IRX¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IRX¥PAD2¥DS2U_D.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IRX¥KORGIVAG.IRX;1 args 48 arg vag=1024
KORG IOP Sound Driver - version1.0 rev.31  (C)2001-2005 KORG Inc.
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥IRX¥IXAUDIO.IRX;1 args 0 arg
loadmodule: id 33, ret 0
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
DVCI: "¥AFS¥SYS_REG.AFS" found.
DVCI: "¥AFS¥FIELD.AFS" found.
DVCI: "¥AFS¥SND.AFS" found.
DVCI: "¥AFS¥MAP.AFS" found.
DVCI: "¥AFS¥BATTLE.AFS" found.
DVCI: "¥AFS¥MOVIE.AFS" found.
DVCI: Total 6 files.
PS2RNA: sceSifAllocIopHeap(133184) ret=0x00134c00
PS2RNA: sceSifAllocIopHeap(2256) ret=0x00155500
PS2RNA: sceSifAllocIopHeap(8256) ret=0x00155e00
> Selected savestate slot 0
Loading savestate from slot 0...
    filename: D:\pcsx2\PCSX2 1.6.0\sstates\SLUS-21201 (43AB7214).00.p2s
EE/iR5900-32 Recompiler Reset
    Loading GS
    Loading PAD
    Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
1 - speedhacks aren't default since you enabled MTVU
2 - try loading from memcard instead of savestates
Turned off the speedhacks and loaded from the memcard, but the glitch is still there.