Code:
PCSX2 Nightly - v1.7.3062 Compiled on Jul 9 2022
Savestate version: 0x9a2d0000
Host Machine Init:
Operating System = Microsoft Windows 10
Physical RAM = 16298 MB
CPU name = Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz
Vendor/Model = GenuineIntel (stepping 05)
CPU speed = 4.103 ghz (12 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100800
x86 Features Detected:
SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 FMA
The current min / max processor states
AC: 100% / 100%
Battery: 5% / 100%
Reserving memory for recompilers...
HLE Host: Set 'host:' root path to: \
Patches: No CRC found, using 00000000 instead.
isoFile open ok: C:\Windows.old\Users\anff\Desktop\lod\Pro Evolution Soccer 2008 (Europe) (En,Es).iso
Image type = CD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1259664 sectors)
Vsync is ON
D3D Adapter: NVIDIA GeForce GTX 1060 3GB
Creating a 1236x944 flip-discard windowed swap chain
D3D11 Graphics Driver Info:
D3D_FEATURE_LEVEL_11_0
VID: 0x10DE PID: 0x1C02
NVIDIA GeForce GTX 1060 3GB
Driver Version: 31.0.15.1659
Vsync is ON
GS Lookup CRC:00000000
Initializing SndBuffer at sample rate of 48000...
McdSlot 0 [File]: D:\Gamez\PS2\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: D:\Gamez\PS2\PCSX2\memcards\Mcd002.ps2
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to 512x512 (1024x1024)
PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
Frame buffer size set to 512x512 (1024x1024)
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_549.13;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
found 0 symbols
ELF (cdrom0:\SLES_549.13;1) Game CRC = 0x99D51BA8, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_549.13;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_549.13;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_549.13;1
0 00100000 00310180 ..................................................
Loaded, cdrom0:¥SLES_549.13;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
[GameDB] Has not been initialized yet, initializing...
[GameDB] 11189 games on record (loaded in 37,38ms)
[GameDB] Searching for 'sles-54913' in GameDB
[GameDB] Found 'sles-54913' in GameDB
[GameDB] Searching for patch with CRC '99D51BA8'
[GameDB] No CRC-specific patch or default patch found
[GameDB] Manual GS hardware renderer fixes are enabled, not using automatic hardware renderer fixes from GameDB.
[GameDB] Searching for 'sles-54913' in GameDB
[GameDB] Found 'sles-54913' in GameDB
[GameDB] Searching for patch with CRC '99D51BA8'
[GameDB] No CRC-specific patch or default patch found
[GameDB] Manual GS hardware renderer fixes are enabled, not using automatic hardware renderer fixes from GameDB.
GS Lookup CRC:99D51BA8
Frame buffer size set to 512x512 (1024x1024)
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
(UpdateVSyncRate) Mode Changed to PAL.
Frame buffer size set to 512x512 (1024x1024)
cdvd driver module version 0.1.1 (C)SCEI
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥IOP¥CRI_ADXI.IRX;1 args 30 arg thpri=39
CRI ADX Driver Ver.9.44(Feb 28 2005 19:25:04)
CRI ADX Driver : sceSdInit Call = 0
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority = 39
CRI ADX Driver : DTX Thread Priority = 48
CRI ADX Driver : SPU CORE Number = 1
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥IOP¥USBD.IRX;1 args 7 arg dev=10
USB Driver (Version 1.4.0)
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥IOP¥USBKEYBD.IRX;1 args 0 arg dev=10
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥IOP¥CDVDSTM.IRX;1 args 0 arg dev=10
loadmodule: id 35, ret 2
loadmodule: fname cdrom0:¥IOP¥DEV9.IRX;1 args 0 arg dev=10
dev9: unknown dev9 hardware.
loadmodule: id 36, ret 1
loadmodule: fname cdrom0:¥IOP¥AVETCP.IRX;1 args 0 arg dev=10
AVE-TCP version 0x0117 (2005/05/24 tiny custom)
loadmodule: id 37, ret 0
loadmodule: fname cdrom0:¥IOP¥DEVGLUE.IRX;1 args 0 arg dev=10
AVE-TCP netdev_modem interface version 0x0112 (2003/12/22)
loadmodule: id 38, ret 0
loadmodule: fname cdrom0:¥IOP¥AVEPPP.IRX;1 args 8 arg debug=0
AVE-PPP version 0x0122 (2005/05/23)
loadmodule: id 39, ret 0
loadmodule: fname cdrom0:¥IOP¥AVEDHCP.IRX;1 args 0 arg debug=0
[GameDB] Searching for 'sles-54913' in GameDB
[GameDB] Found 'sles-54913' in GameDB
[GameDB] Searching for patch with CRC '99D51BA8'
[GameDB] No CRC-specific patch or default patch found
[GameDB] Manual GS hardware renderer fixes are enabled, not using automatic hardware renderer fixes from GameDB.
Vsync is OFF
AVE-DHCP version 0x0104 (2001/10/15)
loadmodule: id 40, ret 0
Frame buffer size set to 512x512 (1024x1024)
DVCI: "¥0_SOUND.AFS" found.
DVCI: "¥E_SOUND.AFS" found.
DVCI: "¥S_SOUND.AFS" found.
DVCI: "¥0_TEXT.AFS" found.
DVCI: "¥E_TEXT.AFS" found.
DVCI: "¥S_TEXT.AFS" found.
DVCI: "¥OVER.AFS" found.
DVCI: Total 7 files.
PS2RNA: sceSifAllocIopHeap(99904) ret=0x00110a00
PS2RNA: sceSifAllocIopHeap(2256) ret=0x00129100
PS2RNA: sceSifAllocIopHeap(6208) ret=0x00129a00
loadmodule: fname cdrom0:¥IOP¥AUDIO.IRX;1 args 0 arg debug=0
loadmodule: id 41, ret 0
(UpdateVSyncRate) Mode Changed to NTSC.
... with user configured refresh rate: 59,93 Hz
Frame buffer size set to 512x512 (1024x1024)
Frame buffer size set to 640x512 (1280x1024)
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Frame buffer size set to 1024x1024 (2048x2048)