08-05-2009, 04:14 AM
Yeah I remembered it was the sdk that was the issue but I didn't remember the exact reason it was the issue so I didn't want to just throw out the sdk stuff and be completely off base.
GSdx
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08-05-2009, 04:14 AM
Yeah I remembered it was the sdk that was the issue but I didn't remember the exact reason it was the issue so I didn't want to just throw out the sdk stuff and be completely off base.
Hi Gabest.
There's a new graphic bug that didn't happen in previous revisions with .Hack//G.U games. The rev is 1600. The bloom effect seems to be shifted a lot. The problem is there with or without msaa, and the only way it to avoid it is using native res, but as I stated already, it didn't happen before and higher internal resolutions didn't show this problem. There's a pair of screens: http://img15.imageshack.us/gal.php?g=gsd...201805.jpg These are my settings: Code: [Settings] Also, here's a pair of gs dumps (I was gonna post them, but seems my message got erased or something): http://www.mediafire.com/?ttilzmg0ohm
08-05-2009, 10:42 AM
(08-05-2009, 05:57 AM)stpdrgstr Wrote: Hi Gabest. Exactly same problem with Tenkaichi 3 ^^'
08-05-2009, 12:03 PM
(08-05-2009, 03:44 AM)Saiki Wrote: DX11 in Vista? well, the beta in Vista and 7 should be exactly the same though. but that explains why it's crashing lol (08-05-2009, 03:55 AM)kabooz Wrote:(08-05-2009, 03:39 AM)dralor Wrote: Gabest said earlier that it seems to only work with the beta DX11 in vista and not the one in windows 7 at the moment. He said he'd fix it when they got a final DX11dll revision. shadow lady posted the necessary files here: http://forums.pcsx2.net/thread-3031-post...l#pid60714
CPU Core [email protected] | GPU Nvidia Geforce GTX 570 | RAM 8GB DDR-3 1600MHz CL9 | OS Win7 Ultimate (x64) SP1
EMU PCSX2 v1.1.0 r5645 | GS GSdx SSE4 r5632 | SPU2 SPU2-X r5559 | PAD LilyPad r5403 | CDVD cdvdGigaherz r5403
08-05-2009, 01:19 PM
(08-05-2009, 10:42 AM)LSMetag Wrote:(08-05-2009, 05:57 AM)stpdrgstr Wrote: Hi Gabest. And ICO.
Intel E7500 @ 4.00ghz 400 fsb / Asus P5QL Pro / 4Gb Kingston RAM / PNY nvidia 9800GT 512Mb / Creative X-Fi Music 24 / Vista 64 SP2/
08-06-2009, 09:52 AM
(08-05-2009, 12:03 PM)zero29 Wrote:(08-05-2009, 03:44 AM)Saiki Wrote: DX11 in Vista? well, the beta in Vista and 7 should be exactly the same though. but that explains why it's crashing lol the files won't download
08-06-2009, 10:15 AM
dear gabest my dark chronicle crashes at making foto parts like fuel tank i readed error doc and it says thats thanks GSdx i use 1600 please add a fix for it in 1601 or higher thanks
dark cloud 2 player on pcsx
Intel<R> Pentium<R> 4 cpu 3.20ghz cores 1 physicial[2 logical] DC2 works bad whith gsdx 1600 SSE2 but for the rest well1/2 speed in game
08-06-2009, 11:20 AM
Quote:the files won't download Attachment downloads fine, as proven by the 200+ downloads it already has, it's something on your end.
possible, but that's the first one I've tried
edit: there it went.. probably a FF bug
08-07-2009, 08:08 AM
(08-06-2009, 10:15 AM)flyforshine Wrote: dear gabest my dark chronicle crashes at making foto parts like fuel tank i readed error doc and it says thats thanks GSdx i use 1600 please add a fix for it in 1601 or higher thanks i tried whith zeroGS but it was awsome worse grapics and speed so mayble u can add a fix for dark chronicle thank you gabest PLEASE READ/\ /__\ / [ ]\ [ ]
dark cloud 2 player on pcsx
Intel<R> Pentium<R> 4 cpu 3.20ghz cores 1 physicial[2 logical] DC2 works bad whith gsdx 1600 SSE2 but for the rest well1/2 speed in game |
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