60 fps codes
(04-17-2024, 04:28 PM)DavionBlackwing Wrote: Could I request a 480i/480p/60hz patch for The Simpsons Road Rage PAL M5 (SLES-50628), please?

You probably meant 50 FPS
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply

Sponsored links

Anything for Ben Hur: Blood of Braves (SLES-51350)
Reply
(04-17-2024, 06:42 PM)jesalvein Wrote: You probably meant 50 FPS

Nope. Honestly my issue is more of wanting to convert PAL to NTSC. I notice the 50hz-60hz difference and it's annoying.

I'm aware this thread is more for 60fps patches rather than something like I'm asking to, probably why the confusion, but I didn't see a thread for my specific thing..
Reply
Disregard, formatting issue.
Reply
Should overclocking be enabled when using 60fps codes?
Reply
(04-25-2024, 06:39 AM)DooberKnob Wrote: Should overclocking be enabled when using 60fps codes?

Some games will require it yes. For example deus ex.
Reply
I made a 480p patch for a game, and it seems to work fine, the only issue being the screen position/adjustment a little, on the bottom right.

Does anyone know how to fix that issue?
Reply
Can anyone make a 50 fps patch for Red Ninja: End of Honor for the Pal region SLES-53025, or at least convert an existing patch to 60 fps for the NTSC region SLUS-20714? I tried for a long time, but I couldn’t!
Reply
(04-27-2024, 04:28 PM)Paul Phoenix Wrote: Can anyone make a 50 fps patch for Red Ninja: End of Honor for the Pal region SLES-53025, or at least convert an existing patch to 60 fps for the NTSC region SLUS-20714? I tried for a long time, but I couldn’t!


Here is a port from the USA version

Red Ninja [PAL]  SLES-53025  6419FCC3


Attached Files
.pnach   SLES-53025_6419FCC3.pnach (Size: 503 bytes / Downloads: 13)
Reply
(01-26-2017, 05:59 PM)asasega Wrote: Incomplete code(s)

Test Drive Off-Road Wide Open SLUS-20177 0x0DDFE767
60 fps
202C0A74 00000001

having an issue with this code, the game runs perfectly at 60fps 1080p, but no matter what boxes i tick on or off the menus and ui specifically appear to animate like 5-6 times slower, making a 3 second race countdown take around 15 seconds, and leaving a huge GO decal in the center of the screen for a good 10 seconds.
Reply




Users browsing this thread: 13 Guest(s)