05-13-2012, 04:13 AM
I am currently trying to run Final Fantasy 12;
I am using PCSX2 0.9.8 (r4600)
GS: GSdx 872m (MSVC 15.00, SSE2) 0.1.12 [GSdx-sse2]
(I have also used ZeroGS KOSMOS 0.97.1 [ZeroGS KOSMOS 0.97.1 sse2] with the same problem)
PAD: LilyPad svn (r4510) 0.10.0 [lilypad-r4600]
SPU2: SPU2-X r4600m 1.4.0 [spu2-x-r4600]
My PC Specs are:
AMD Phenom 9500 Quad-Core 2.20GHz
8GB DDR2 RAM
Windows 7 64-bit
AMD Radeon HD 6800 PCIe2.0 1024MB GDDR5 Core Clock 775mhz Mem Clock 1000mhz Mem Bandwidth 128GByte/s using Driver 8.930.0.0
Direct X 11
Essentially, the game runs fine. I get no issues, and a steady 60 FPS, until I hit any sort of gameplay. The non-FMV Cutscenes slow to a 25-35FPS crawl, causing the voice overs to sound slow and drawn out. This occasionally drops as low as 10FPS.
The ZeroGS plugin was keeping the FPS slightly higher (35-45FPS range), but causing a lot of graphical errors (bottom 3/4 of the screen didn't render certain models, some models were appearing over top of walls and such.)
I hear tell that most people don't have framerate issues with FF12, so I'd love to know what I am doing wrong.
Any help would be greatly appreciated (and I apologize if this was posted in the wrong area.)
I am using PCSX2 0.9.8 (r4600)
GS: GSdx 872m (MSVC 15.00, SSE2) 0.1.12 [GSdx-sse2]
(I have also used ZeroGS KOSMOS 0.97.1 [ZeroGS KOSMOS 0.97.1 sse2] with the same problem)
PAD: LilyPad svn (r4510) 0.10.0 [lilypad-r4600]
SPU2: SPU2-X r4600m 1.4.0 [spu2-x-r4600]
My PC Specs are:
AMD Phenom 9500 Quad-Core 2.20GHz
8GB DDR2 RAM
Windows 7 64-bit
AMD Radeon HD 6800 PCIe2.0 1024MB GDDR5 Core Clock 775mhz Mem Clock 1000mhz Mem Bandwidth 128GByte/s using Driver 8.930.0.0
Direct X 11
Essentially, the game runs fine. I get no issues, and a steady 60 FPS, until I hit any sort of gameplay. The non-FMV Cutscenes slow to a 25-35FPS crawl, causing the voice overs to sound slow and drawn out. This occasionally drops as low as 10FPS.
The ZeroGS plugin was keeping the FPS slightly higher (35-45FPS range), but causing a lot of graphical errors (bottom 3/4 of the screen didn't render certain models, some models were appearing over top of walls and such.)
I hear tell that most people don't have framerate issues with FF12, so I'd love to know what I am doing wrong.
Any help would be greatly appreciated (and I apologize if this was posted in the wrong area.)