I try to ask here again, maybe it fits here.
Does GSdx FX overrides FXAA when both are activated or does GSdx FX enhance the picture atop of FXAA?
And if I place a "shader.fx" file into the root PCSX2 folder (next to "pcsx2.exe"), which *.fx file gets loaded, "GSdx.fx" or "shader.fx"?
Are the shortscuts still ok or has something changed?
Code:
PAGEUP - FXAA antialiasing (HW and SW)
HOME - FX shader
F5 - Deinterlace modes
F7 - Internal "TV-like" shaders
F8 - Screenshot
DELETE - Software Antialiasing (AA1)
INSERT - Software mipmapping
I ask because I read in some text file from "Emu-France.com", that in-game "HOME" activates "GSdx.fx" and or "PgUp" the "shader.fx". Is that right?
The Wiki is not really clear about that. It doesn't have any clear statements about "GSdx.fx" in combination with "shader.fx".
I found the hotkeys in the wiki, but who knows if this information is up to date.
So this was mostly useless for me:
http://wiki.pcsx2.net/index.php/External_shaders
Because it doesn't answer my "GSdx.fx" and "shader.fx" question in any way.
Also almost useless was:
http://wiki.pcsx2.net/index.php/GSdx
Here you can find the hotkeys, but still no information about "GSdx.fx" and "shader.fx".