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ok so i wasnt hallucinating things? the hack should really call "UserHacks_round_sprite_offset=" and not "UserHacks_round_sprite="
Might want to check to make sure ALign hack is correct too, as i cant say i ever saw that do anything when checked in the ui, then again i only checked this stuff in like 7 game at most
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Yes, I could do that. The conversion is just a blit it wouldn't be much costly but, I think it would not be wise to consider using that for future access on deprecating the specific hack and updating the hack with any other variable. It just makes a mess out of it instead of changing the values natively. We are still deciding on the modification of this hack on github.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
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With the working round sprite UI function work, I tested Xenosaga 2 again round sprite fixes the line in the start menu, but it also disables texture filtering
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I think it's probably supposed to do that, but it should be noted that it does this in the description.
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