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(03-01-2009, 10:03 PM)Krakatos Wrote: Now, first things first with EVERY release there ARE regressions. It's inevitable in emulation. That said..
About tekken, do what GSSoares told you
About speed, if you really want that, you can try speedhacks. In general better emulation means less speed, but we're almost on par with old version emulating better the whole, so it's a good thing.
(03-01-2009, 08:29 PM)Sigfried.m Wrote: Dragon Ball Tenkaichi 3 is really bad with latest version of emu.
With r612 is many many better.
This is absolutely false. Between 612 and the release there are only trivial changes that do NOT affect speed in any way. So you used a wrong configuration
(03-01-2009, 08:59 PM)Sigfried.m Wrote: Is there any game that work better on this version of the emu?
Yeah,a lot, and maybe if you stop being sarcastic and try the games, you'll find them. And if you happen not to have those, not our problem really.
sorry krakatos.
However I run Dragon Ball with same config in r612 and 0.9.6. Especially audio is worst also if I use same plugin that I used in r612, the SPU2ghz Playground 1.9.0
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You are using an outdated plugin.
Delete the entire folder (minus memcards) and install a fresh 0.9.6. Then try again
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Yes, I have installed pcsx 0.9.6 in a fresh folder. However SPU Playground 1.9.0 work good with r612 but not with 0.9.6.
Also new audio plugin work bad.
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I have Crash Bandicoot: The wrath of cortex and it is working fine. Even with the Speedhacks turned on {ICTN, (EE) x2, IOP}. I get about 30 fps average.
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No way, with Dragon Ball Tenkaichi 3 r612 work better.
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Fantasy Zone Complete Collection is the only reason I have an older PCSX2 version installed, everything else seems to run better.
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03-02-2009, 09:14 PM
(This post was last modified: 03-02-2009, 09:14 PM by Nexxxus.)
Jak&Daxter 1:
Crashes directly after boot, but it worked on older Playground releases.
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Rogue Galaxy crashes in 0.9.6 with vtlb miss : addr 0x7FFF8045, mode 0. Always at the same time when Steve contacts Dr. Picacchio for the second time (at the save spot). Reproduced with advanced settings to default, no speed hacks and used run->execute to start the game. Always with the same error.
The same scene works without any trouble using 0.9.4 svn708 (same plugins).
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