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/ Ivalice SE: Final fantasy XII Save Editor (IZJS version OUT NOW!)



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Ivalice SE: Final fantasy XII Save Editor (IZJS version OUT NOW!)
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Siluvatar Offline
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Post: #31
Thumbs Up RE: Ivalice SE: Final Fantasy XII Savegame Editor
thanx for your answers !!!

so I have to try to delete the slots in mymc before importing? i'l tryu that!

as this is the only real error message I get....

well anyways, your app looks really nice, hope i can use it on this international version, it looks like it read it ok..

see you guys later.
07-30-2010 09:20 AM
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Siluvatar Offline
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Post: #32
RE: Ivalice SE: Final Fantasy XII Savegame Editor
Okay!! so I tried to endeed delete the ninth slot before trying to save the modified file again into mymc, and... it works. i had tried to completely change the file name before but it looks like it has nothing to do with that.

anyway it works fine for me on "INT" version ^^BiggrinCoolBiggrin

keep up the good work and if you need anything about my version of the game, just mp me ^^
07-30-2010 09:30 AM
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Aten Offline
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Post: #33
RE: Ivalice SE: Final Fantasy XII Savegame Editor
(07-30-2010 09:11 AM)Saiki Wrote:  
(07-30-2010 03:30 AM)Aten Wrote:  It probably will, I just need to get my hands on one. Gamefaqs doesn't have any FFXII International saves for me to try.

ask and ye shall receive lol

but by the way, they're here: http://www.gamefaqs.com/ps2/939426-final...stem/saves

Haha, man I didn't know International was referring to THIS. I thought it might be another version of the English FFXII xD

Well, in any case, IT WORKS! You can definitely use Ivalice to edit FFX IZJS saves. The licence grid options might not be as robust, since IZJS has like.... 12 grids compared to 1 in the normal game.

PS. To get Ivalice SE to read the IZJS saves, you have to rename them from BISLPM-66750FF1200 to BASLUS-20963FF1200, then change the name again once you're finished editing.
(This post was last modified: 07-31-2010 02:42 AM by Aten.)
07-31-2010 02:41 AM
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fuzzymillipede Offline
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Post: #34
RE: Ivalice SE: Final Fantasy XII Savegame Editor
(07-31-2010 02:41 AM)Aten Wrote:  PS. To get Ivalice SE to read the IZJS saves, you have to rename them from BISLPM-66750FF1200 to BASLUS-20963FF1200, then change the name again once you're finished editing.

According to this, you don't.

FFXED: Final Fantasy X Save Editor
07-31-2010 03:49 AM
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Aten Offline
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Post: #35
RE: Ivalice SE: Final Fantasy XII Savegame Editor
(07-31-2010 03:49 AM)fuzzymillipede Wrote:  
(07-31-2010 02:41 AM)Aten Wrote:  PS. To get Ivalice SE to read the IZJS saves, you have to rename them from BISLPM-66750FF1200 to BASLUS-20963FF1200, then change the name again once you're finished editing.

According to this, you don't.

Ahhhh I see what you did thar! Pretty clever, took me a while to figure out lol
07-31-2010 03:59 AM
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fuzzymillipede Offline
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Post: #36
RE: Ivalice SE: Final Fantasy XII Savegame Editor
That was just the screenshot that Siluvatar posted on the previous page. This is what he says:
(07-29-2010 10:59 PM)Siluvatar Wrote:  I then try to open the new extracted file with " IvaliceSE " but the "open" screen is blank, I can't see my file(s) ... i tried copying and pasting the name of the file in the "open" screen... it appears to work... IvaliceSE.exe opens my saved game ... after modifications, i save and it tells me that it indeed has succesfully saved it:

FFXED: Final Fantasy X Save Editor
(This post was last modified: 07-31-2010 04:33 AM by fuzzymillipede.)
07-31-2010 04:32 AM
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Saiki Online
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Post: #37
RE: Ivalice SE: Final Fantasy XII Savegame Editor
FF12 IZJS is English voiced, Japanese text. but patches work quite well Smile

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07-31-2010 04:41 AM
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Aten Offline
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Post: #38
RE: Ivalice SE: Final Fantasy XII Savegame Editor
Alright guys! I updated the program so it can open virtually ANY FFXII version of saves. The link in the first post was updated.

EDIT:

Updated the program to R3. With fuzzymillipedes help, the file filter accepts ANY FFXII save files now, and you no longer have to click the drop down box for it!
(This post was last modified: 07-31-2010 06:05 AM by Aten.)
07-31-2010 05:02 AM
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ArgyleEyes Offline
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Post: #39
RE: Ivalice SE: Final Fantasy XII Savegame Editor
shish moves fast when im gone. was just gonna say i got the r1 to work on win7 n such and used the whole rename process but ill try this r3 lol to see whats up.
07-31-2010 06:49 AM
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Aten Offline
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Post: #40
RE: Ivalice SE: Final Fantasy XII Savegame Editor
Basically you don't have to rename any files with R3 Laugh
07-31-2010 06:53 AM
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