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THere is gona be lot more then 2 files need to get this to run. which why I said to do the installer, but seeing you cant do that i dont know, cause i never had to do it manualy.
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(09-05-2014, 08:12 AM)Pikasora Wrote: Install it on every Computer is more simple then just copy a dll once ? xd 404 Knowledge not found
Problem is it's probably more than one dll.
It's not that easy. But doable.
Actually, to make a fully USB portable version, you'd need to add all required VC++ dlls in pcsx2 root dir + all directx updated dlls (since no windows version ships latest directx)
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(09-05-2014, 03:41 AM)Kligor Wrote: By the way Im really sorry if I dont understand or I seem to sound sorta stubborn but yea like Im trying to run this at a school computer with administrator locks on installs. The teach doesnt mind us using emulators in class but just no installs.
Well, it's true that the necessity to install that latest version of Visual C redistributable came from PCSX2 but you must understand it has nothing to do with the emulator, it's a MS product, used by lots and lots of applications out there, not only games and as such is good idea having installed.
What happens is the majority of programs were made using outdated versions and never changed and probably will never need to update VC. PCSX2 uses the latest versions both of DX and VC in attempt to get the best possible performance. The price is this too, the user must keep those two MS products updated so to be able to run the emulator.
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09-05-2014, 04:12 PM
(This post was last modified: 09-05-2014, 04:28 PM by Ge-Force.)
VC 2013 files needed are msvcp120.dll and msvcr120.dll. you may also need the 100 versions if you are using old plugins.
for DX9 you need d3dx9_43.dll and D3DCompiler_43.dll
I don't know what the minimal number of dlls needed for dx10/11 or for Xaudio is, so if you want them, you would need to copy all the DX dlls in or figure it out yourself.