12-27-2014, 10:20 PM
(This post was last modified: 12-27-2014, 10:30 PM by CrackedNuckles.)
Reader notice: I am not a noobie, and I've even programmed simple emulators before.
So I have a great CPU but a crappier GPU that only supports DX9. The game works perfect up to the start, but in the tanker mission, DX9 hardware rendering won't let me play the game right in the first scene where you move Snake.
The FPS keeps flying between 0.6 to 90 FPS and choppping, cracking, flashing, and I can barely move Snake around and it's in super-slow motion, freezing and getting sporadically stuck every 3-10 seconds, then he'll move 1 frame and the routine repeats.
In software rendering, with the CPU doing the heavy lifting instead of the GPU, I can move, but it's pretty dang slow. Ironically, software-rendering is faster and works greatly compared to hardware.
Someone said that because of the rain and other textures, the GPU in hardware acceleration can't render the tanker scenes outside good enough due to PCSX2's hardware acceleration immaturity with some games. True?
I can get 20-40 FPS in software-mode with an i5-4690k stock; the GPU with it is a GMA 950. Is the GPU going to be the issue maker here? Because with proper HW acceleration I'd imagine a perfect 60 FPS most of the time since this CPU with a good GPU with DX10 can render Gran Turismo 4 perfectly (with 4x scaling), and that game is one of the most difficult for PCSX2.
Is this a DX9 only problem or any DX/OpenGL backend?
I am only using this CPU with this GPU for now because I don't have access to my most powerful motherboard and GPU now.
What's the word with the DX9 plugin? Would DX10/DX11 fix this, or is the issue still there and the only way to get perfect speeds would be with an even more powerful CPU?
EXTRA: Oh, and PCSX2 versions above 1.0.0 won't work with DX9 plugins, so I am forced to use PCSX2 0.9.8.
Some notes:
I tried FFX and it works perfect in software-mode with this GPU, among other games, such as FFXII, Xenosaga II, Hot Shots Golf, etc.
My point is that I am aware of how horrible this GPU is, but even HW acceleration with FFX gets about 40 FPS, so it's game dependent?
So I have a great CPU but a crappier GPU that only supports DX9. The game works perfect up to the start, but in the tanker mission, DX9 hardware rendering won't let me play the game right in the first scene where you move Snake.
The FPS keeps flying between 0.6 to 90 FPS and choppping, cracking, flashing, and I can barely move Snake around and it's in super-slow motion, freezing and getting sporadically stuck every 3-10 seconds, then he'll move 1 frame and the routine repeats.
In software rendering, with the CPU doing the heavy lifting instead of the GPU, I can move, but it's pretty dang slow. Ironically, software-rendering is faster and works greatly compared to hardware.
Someone said that because of the rain and other textures, the GPU in hardware acceleration can't render the tanker scenes outside good enough due to PCSX2's hardware acceleration immaturity with some games. True?
I can get 20-40 FPS in software-mode with an i5-4690k stock; the GPU with it is a GMA 950. Is the GPU going to be the issue maker here? Because with proper HW acceleration I'd imagine a perfect 60 FPS most of the time since this CPU with a good GPU with DX10 can render Gran Turismo 4 perfectly (with 4x scaling), and that game is one of the most difficult for PCSX2.
Is this a DX9 only problem or any DX/OpenGL backend?
I am only using this CPU with this GPU for now because I don't have access to my most powerful motherboard and GPU now.
What's the word with the DX9 plugin? Would DX10/DX11 fix this, or is the issue still there and the only way to get perfect speeds would be with an even more powerful CPU?
EXTRA: Oh, and PCSX2 versions above 1.0.0 won't work with DX9 plugins, so I am forced to use PCSX2 0.9.8.
Some notes:
I tried FFX and it works perfect in software-mode with this GPU, among other games, such as FFXII, Xenosaga II, Hot Shots Golf, etc.
My point is that I am aware of how horrible this GPU is, but even HW acceleration with FFX gets about 40 FPS, so it's game dependent?