06-22-2013, 11:22 PM
it working in progress. One day it well be as good as DX if not better. In almost all the Emulators I use IF they have OPENGL I use it over DX
OpenGL rendering
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06-22-2013, 11:22 PM
it working in progress. One day it well be as good as DX if not better. In almost all the Emulators I use IF they have OPENGL I use it over DX
06-22-2013, 11:57 PM
(This post was last modified: 06-22-2013, 11:59 PM by Nishi No Houou.)
(06-22-2013, 10:50 PM)miseru99 Wrote: GL version of the plugin is still fresh and has some bugs some can made it look worser than it is for example graphic is broken every time you open GSdx config(~ switching plugin to another fixes that in windows).OK. So I think I can't expect any improvements/fixs about overbloom bugs on Yakuza 1 & 2. I'm desperately waiting that one day it will be fixed but I guess PCSX2 reached PS2 post processing effects limits.
06-23-2013, 01:20 AM
Yeah, pretty much if the game looks bad in hardware now while is ok in software all you can expect is different hack that subjectively can look better, but still will not be the real deal. And when it comes to those hacks they're shared between GL and DX versions.
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