03-04-2020, 12:24 AM
I edited my previous comment with proper instructions. More important is to run "PCSX2", not "pcsx2".
Support for Arch Linux users: http://forums.pcsx2.net/Thread-PCSX2-for-Arch-Linux
PCSX2 for Arch Linux
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03-04-2020, 12:24 AM
I edited my previous comment with proper instructions. More important is to run "PCSX2", not "pcsx2".
Support for Arch Linux users: http://forums.pcsx2.net/Thread-PCSX2-for-Arch-Linux
03-04-2020, 12:32 AM
05-07-2020, 04:14 PM
Excellent, thank you!
05-07-2020, 07:30 PM
To all arch users. I just pushed an update to pcsx2-git if you want to be on the latest 1.7 builds. Now is the time to update
05-08-2020, 06:03 PM
(This post was last modified: 05-08-2020, 06:03 PM by weirdbeardgame.)
so, I and a few others on discord are having an issue with the aur package
Code: 09:18:39: Warning: Mismatch between the program and library build versions detected. This doesn't happen when building portable manually. There's some mismatch with WX that's causing the break though I don't understand how since both AUR and portable should use the same packages.
05-08-2020, 06:12 PM
(This post was last modified: 05-08-2020, 09:34 PM by weirdbeardgame.)
Portable runs but gives the same mismatch warning so I don't think that's related. Disabling clang and using GCC repairs the issue
05-09-2020, 04:14 AM
At a guess, the mismatch is that wx is built with gcc and pcsx2 with clang...
--arcum42
07-30-2020, 11:26 PM
Thank you for your instructions!
08-01-2020, 07:08 PM
Has anyone had success getting PCSX2 to automatically start on a specific display?
A couple weeks ago I was able to set the "primary" screen with xrandr. But it no longer works, PCSX2 will not start on the primary screen (TV) anymore. Instead, the game will start on the other screen (computer monitor). $ xrandr --output HDMI-A-0 --primary $ /usr/bin/PCSX2 --nogui --fullscreen game.iso
08-02-2020, 03:21 AM
(08-01-2020, 07:08 PM)drcouzelis Wrote: Has anyone had success getting PCSX2 to automatically start on a specific display? pcsx2 usually starts on the monitor it's dragged to then closed on |
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