07-21-2015, 03:27 PM
PS one game compatibility
|
07-23-2015, 04:32 PM
PS2PSXe used tlb remapping tricks, I think. That's something we really don't support.
07-23-2015, 04:37 PM
07-23-2015, 04:38 PM
FYI, Rama is a developer. He could easily find it by taking a look at the source code
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
07-23-2015, 04:46 PM
(07-23-2015, 04:38 PM)ssakash Wrote: FYI, Rama is a developer. He could easily find it by taking a look at the source codeOk OK I get it I just thought if he could give us a link like this for example: http://psx-scene.com/forums/official-ps2psxe-forum/ then it might be useful that is all
07-23-2015, 08:34 PM
ps1 driver 1.1 and 1.0
Code: 32bit Write to SIF Register 1000f310 value 0 Code: A tlb refill handler is set. New handler 20210380 http://emulation.gametechwiki.com/index.php/PS1_Tests (07-23-2015, 08:34 PM)zeqzy Wrote: ps1 driver 1.1 and 1.0 Thanks, this is very helpful I need to look into the PS1 tests but yea, you correctly identified that later PS1 drivers use tlb remapping, which we don't support. Maybe we can work around the remapping some day, maybe something like gregory did with Goemon, but until then it's best to simply use an old BIOS with an old PS1 driver. Running PSX tests on a real PS2 is going to be tricky, I can tell you that much. There is just one way to run your own PSX code on a PS2 and that is by going through the CDVD block. So that means the console will need a modchip at least. We also need logging facilities. I don't know whether those tests can produce logs and save them on a memory card (for example), or they just write things to screen? With an EE SIO interface one could grab stdout and stderr but I believe they won't be any useful once the ps1driver runs. That's total speculation though, as I haven't managed to build / test such an interface yet. I'm missing a rare Maxim interface chip (07-23-2015, 04:37 PM)kage Wrote: where did you find this piece of information...? can you give us a link Just try to run the elf in pcsx2 and you'll get the tlb remapping in your logs. And whenever those show up, we have a problem
11-22-2015, 01:39 AM
crazy idea have you heard of popstarter?? it can load psx games from internal hdd (fat models) or usb hdd (fat and slim) i have test it on my ps2 and its amazing. what if a usb plugin is made to detect usb hdd. and rum popstarter?? or make pcsx2 to have a folder called hdd inside that folder a virtual hard drive formatted to fat32 (as internal) and run popstarter
11-22-2015, 09:15 PM
(11-22-2015, 04:05 PM)refraction Wrote: running an emulator in an emulator? kinda defeats the point. |
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)