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@Request thread for new game in compatibility list
Tested with version v1.5.0-dev-2002-gc115a4c (or the newest available).

red stripes are gone in hardware and software mode
I do have some weird shadow/light casting going on see attached screenshot (those square black and semi white are not supposed to be square) .
and I noticed that the auto flush hack costs me around 25 fps (that 50%)

oh forgot to mention:

status on v1.5.0 is now playable (thorough test will be done later after sleep)
BTW the crc code is CRC: 805C3B3A

Attached Files Thumbnail(s)

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Did you try adjusting the EE/FPU rounding/clamping and/or the VU rounding/clamping to see if it fixes the issue?

Edit: Looks like it might be a sprite issue with GSdx.
[Image: 36a66c559937a1f5d0cd7460362d4093.jpg?bg=2c2c2c]
yes tried all options but no difference
OK, can you submit a bug report here when you get a chance Smile
[Image: 36a66c559937a1f5d0cd7460362d4093.jpg?bg=2c2c2c]
Bug report submitted

hope I done it right (first time using git but tried to be as verbose as possible).

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