..:: PCSX2 Forums ::..
Register | Help | Log In |
Register PCSX2 Site Forums Member List Donate View Today's Posts Search

Current time: 05-22-2013, 02:36 AM Hello There, Guest! (Login — Register)

..:: PCSX2 Forums ::.. / Plugins / Plugin discussion and support v
« Previous 1 ... 141 142 143 144 145 Next »
/ [split] GSdx -> Games with motion blur / blurred background



User(s) browsing this thread: 1 Guest(s)

Pages (2): 1 2 Next »
Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Threaded Mode | Linear Mode
[split] GSdx -> Games with motion blur / blurred background
Author Message
cod Offline
Newbie

Posts: 10
Joined: Jan 2009
Location:
Reputation: 0
Post: #1
[split] GSdx -> Games with motion blur / blurred background
hi gabest,

could u plz, take a look at the attached pics
ive marked some areas, within which you can see a small shade of the textures themselves or a transparent duplicate from those

some tests with earlier versions of gsdx show this problem is only, since the gsdx 0.1.8

im not sure to call it a bug or something like that, but its realy ugly and it would be nice, if u find a solution for it.

btw zerogs, have the same... uhmm... feature Smile

game = FFX ger pal (SCES 50492//941BB7D9)
tested pcsx2 versions = all
tested with interlacing on/off/whatever

thx for ur time and great work
brgd
cod


Attached File(s) Thumbnail(s)
           

.txt  system.txt (Size: 107,7 KB / Downloads: 1170)
(This post was last modified: 01-29-2009 07:07 AM by cod.)
01-29-2009 06:43 AM
Find all posts by this user Quote this message in a reply
Federelli Offline
Junior Member
*

Posts: 38
Joined: Jan 2009
Location:
Reputation: 0
Post: #2
RE: GSdx
I believe that is motion blur.
01-29-2009 06:53 AM
Find all posts by this user Quote this message in a reply
cod Offline
Newbie

Posts: 10
Joined: Jan 2009
Location:
Reputation: 0
Post: #3
RE: GSdx
on static elements? that would be strange... ehrmm... no, i dont think so, but who knows...
01-29-2009 07:04 AM
Find all posts by this user Quote this message in a reply
VeaaC Offline
Newbie
**

Posts: 177
Joined: Dec 2008
Location:
Reputation: 0
Post: #4
RE: GSdx
They just tried to smooth the edges.

Reading the OFFICAL GUIDE can answer 90% of your newbie questions
SEARCHING the forums can answer 90% of your advanced questions.
01-29-2009 12:25 PM
Find all posts by this user Quote this message in a reply
Gabest Offline
Plugin Author
*****

Posts: 283
Joined: Sep 2005
Location:
Reputation: 7
Post: #5
RE: GSdx
Everything over the horizon is blurred in fights. There are two more glitches in the game that I know of.

(these pictures were taken from the real thing, but they look the same in the emulator Smile)


Attached File(s) Thumbnail(s)
           

DirectX End-User Runtime Web Installer
Donate via PayPal!
(This post was last modified: 01-29-2009 01:13 PM by Gabest.)
01-29-2009 01:11 PM
Find all posts by this user Quote this message in a reply
kabooz Offline
Soul.Streamer
***

Posts: 561
Joined: Dec 2008
Location: Germany
Reputation: 0
Post: #6
RE: GSdx
yup that's FF X motion blurring & depth of field XD (extreme in sin fights)

Chicken is not Vegan?

NO VEGAN DIET NO VEGAN POWERS!!!!

http://www.flixxy.com/my-blackberry-is-not-working.htm
01-29-2009 01:22 PM
Find all posts by this user Quote this message in a reply
dralor Offline
Posting Freak
****

Posts: 812
Joined: Jan 2009
Location:
Reputation: 5
Post: #7
RE: GSdx
Yeah I've noticed the after image effect on a few games so far. In some it's worse then others. I see it even text sometimes. The worst I've seen is in Tales of the Abyss right after the hyper resonance which transports you with Tear.
01-29-2009 02:07 PM
Find all posts by this user Quote this message in a reply
ender Offline
Newbie

Posts: 22
Joined: Dec 2008
Location:
Reputation: 0
Post: #8
RE: GSdx
It's probably a limitation of the hardware.

Because 10 billion years' time is so fragile, so ephemeral...
it arouses such a bittersweet, almost heartbreaking fondness.
01-29-2009 02:10 PM
Find all posts by this user Quote this message in a reply
VeaaC Offline
Newbie
**

Posts: 177
Joined: Dec 2008
Location:
Reputation: 0
Post: #9
RE: GSdx
(01-29-2009 02:10 PM)ender Wrote:  It's probably a limitation of the hardware.

It's an intended effect.

Reading the OFFICAL GUIDE can answer 90% of your newbie questions
SEARCHING the forums can answer 90% of your advanced questions.
01-29-2009 02:11 PM
Find all posts by this user Quote this message in a reply
Sasuke Offline
Member
**

Posts: 73
Joined: Dec 2008
Location:
Reputation: 0
Post: #10
RE: GSdx
(01-29-2009 02:07 PM)dralor Wrote:  Yeah I've noticed the after image effect on a few games so far. ...
Now that you've mentioned it, some Naruto games have it too.
01-29-2009 03:32 PM
Find all posts by this user Quote this message in a reply
« Next Oldest | Next Newest »
Pages (2): 1 2 Next »
Post Reply 


  • View a Printable Version
  • Send this Thread to a Friend
  • Subscribe to this thread



Current time: 05-22-2013, 02:36 AM

Contact Us | PCSX2 | Return to Top | Return to Content | Lite (Archive) Mode | RSS Syndication

Powered By MyBB, © 2002-2013 MyBB Group.
Theme created by IncadudeF and modified by bositman