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New additions: in R132: negative aliasing modes (F7), so you could degrade picture down to /2 and /4 (as below-native resolution).
R133: FFX movies and Gust games backgrounds could now be seen in AA modes. It's nice to have an ability to look at this movies without need to switch to no-AA.
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Cg Toolkit headers and libraries. Don't forget to add path to them into VS menus. Also there is need some file glext.h or something like it.
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Zeydlitz, I will show you the difference between your two version of your plugin with screenshoots, when I will be at home. I am sorry to can't show you this now.
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haquel, I made some preparation for fix of you trouble, but I need to check all first. And what is more important, I want that you've made the regression check (I give you all compiled plugins needed, but I need a diapason).
vsub. 3rdparty you could found and pcsx2 common directory, and wglext.h -- in zzogl main directory. wglext.h should be placed in VC includes directory (to GL subdir, if no such exists, you must create it).
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It's the same thing again.I've configured everything like you said but I get the same errors again.Do I need to place the main directory in some special place?
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Yes, near like ZeroGS opengl. But better way is to try to resolve such errors by copying this direcrtories into specified places, according to errors messages.
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With Arc the Lad I'm getting missing textures with unable to creat texture spammed across the console.