https://i.imgur.com/GpIY3lv.jpg
(OpenGL hardware)
As opposed to
https://i.imgur.com/ywXOjXv.jpg
(OpenGL software)
As far as I can tell, there's no way around this. OpenGL software seems to be the only way to get this transparency bug corrected. I've fiddled around with the settings for a while but still can't find a way to fix this. I hope someone can prove me wrong.
Software isn't the most viable of options as I can see 10+fps drops, which wouldn't be as bad if the audio quality didn't snap in half whenever it happened.
But this bug makes everyone a weird bulging gray and prevents you from seeing into water from above.
Does anyone know a workaround or a fix to this? Or should I put this in bug reports instead, if it's a known thing/can't be fixed
(OpenGL hardware)
As opposed to
https://i.imgur.com/ywXOjXv.jpg
(OpenGL software)
As far as I can tell, there's no way around this. OpenGL software seems to be the only way to get this transparency bug corrected. I've fiddled around with the settings for a while but still can't find a way to fix this. I hope someone can prove me wrong.
Software isn't the most viable of options as I can see 10+fps drops, which wouldn't be as bad if the audio quality didn't snap in half whenever it happened.
But this bug makes everyone a weird bulging gray and prevents you from seeing into water from above.
Does anyone know a workaround or a fix to this? Or should I put this in bug reports instead, if it's a known thing/can't be fixed