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08-17-2009, 03:19 PM
(This post was last modified: 07-18-2018, 09:06 PM by lightningterror.)
Pcsx2 version: Beta 1642
Cpu eeRec on, vurec0 and vurec1 on, microvu0 and microvu1 on, MTGS on, frame limiting normal.
Plugins used: Gsdx 1637 SSE41 0.1.15 (hardware and software, dx10), SPU2-X 1.2.0
Description: Since Gsdx 1426 revision , Shadows appears in battle. The time and life bar disappears. also the hit effects dissapears. Sometimes black rectangles appears.
In tutorial, the text of hits disappears.
ASUS G50V
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Vista 64 bits SP2
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I have same "shadows" in NTSC "version" (but no disappears text).
Both in SuperVU and microVU with last version 1645 (gsdx-1637, and older).
We discussed it in some thread already.
*sorry for bad english
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use Gsdx rev 962 this removes shadows.
2xE5462@3081MHz Xeons : 4GB 800Mhz RAM : 8800GT
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I have tried Gsdx plugin before rev 1426. Ok the shadows disappears but the speed is very slow. I the end it's not good.
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Vista 64 bits SP2
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Yeah you're right about it being slower than the new gsdx. It just gives me more speed than software so I can use less VU Stealing. And not having ghosting is great
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In newer GSDX revisions do NOT enable Alpha correction in DX9.
It helped me in shadows problem
I played this game a lot in my vacations without problems.
C2D E8400 | P5N-E SLI |2x1024 DDR2 800Mhz Corsair XMS2 4-4-4-12 | XFX 9600GT | Seagate SATA2 250 GB | Thermaltake Purepower 500W
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I tried with directx 9 gsdx without alpha correction. there is the same issue.
With Vista 64 sp2, the same issue is in direct x9 and 10 gsdx.
Do you have windows xp?
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Yes. I use win XP.
DX9 - HW give me some shadow overlay problem in
some stages but nothing that I feel annoied,
I cannot post the configurations I used because
I'm far from my gaming machine for some weeks.
=/
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Did you try it without the MTVU speedhack?