Yes, vm build is broken again in 626. Use vtlb
Compile Guide
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01-24-2009, 04:55 AM
plugins won't build on linux, I get following error:
Code: build.sh: 5: function: not found It repeats indefinitely...
In a life without walls, who needs Windows?
01-24-2009, 09:17 AM
At what revision?
(01-24-2009, 09:17 AM)Zeydlitz Wrote: At what revision? HEAD revision as of the time of this post, I'm not sure exactly what the rev number is. Edit: playground rev 627, official rev 403
In a life without walls, who needs Windows?
01-27-2009, 12:55 AM
rev 641 : pcsx2/Linux/memzero.h
in line 66 a " ; " is missing before the else. and I'm unable to compile due to false values provided by push and pop from cpudetect.cpp
01-27-2009, 01:31 AM
in plugins/build.sh
it's not function buildplugin { cd ${curdir}/$1 sh build.sh $2 etc .... it must be: buildplugin() { cd ${curdir}/$1 sh build.sh $2 etc.... Hope this help.
In Fedora, the packages needed to build it are:
subversion bzip2-devel glew-devel libXxf86vm-devel alsa-lib-devel joystick SDL-devel SDL_gfx-devel SDL_sound-devel SDL_Pango-devel SDL_image-devel SDL_mixer-devel SDL_net-devel SDL_ttf-devel gtk2-devel autoconf automake the nVIDIA Cg toolkit must be downloaded and installed separately from an RPM at http://developer.nvidia.com/object/cg_toolkit.html I'm not quite sure exactly which components of SDL that PCSX2 uses, I think you will only need SDL-devel and SDL_gfx-devel though. The rest are listed just in case.
In a life without walls, who needs Windows?
01-31-2009, 05:39 PM
Current (672) revision is compilable and usable with interpreter under Linux. EErecs would not be working until trouble with signals handling + pthreads resolved.
01-31-2009, 06:03 PM
(This post was last modified: 02-01-2009, 10:14 PM by themaister.)
Rev. 672 won't compile for me :\ Core2 CPU, x86_64 Archlinux, GCC 4.3.3
Code: ix86_cpudetect.cpp:126: Error: suffix or operands invalid for `push' I get some different error messages when I try to enable disable devbuild and debug etc, but all error messages are bound to cpudetect.cpp EDIT: Tried compiling the same thing in i686 chroot, and it worked. Is it possible that the CPU is detected wrongly, and tries to compile for i686 for some reason? |
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