03-27-2016, 09:54 PM
(03-27-2016, 11:28 AM)gregory Wrote: SW barely uses the GPU so there is 0 driver overhead. (less than 5 draw call by frame)
If you want the best speed on PCSX2, you need 4 cores for MTVU anyway. And the purpose of Vulkan/DX12 is to use more thread, so it requires 4 core too.
Thank you for the information. But I still think that the driver overhead affects the performance because enabling threaded optimizations improves the performance. AFAIK, DirectX 12 and Vulkan support multithreading and also reduce the CPU's workload (they are two separate things). Anyway, it doesn't matter.