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10-17-2011, 08:21 PM
(This post was last modified: 10-17-2011, 09:10 PM by nick.shooter.)
With the help of some of the more patient forum goers, I was able to get FF12 running on my laptop at a consistent 60 fps using the gsdx10 direct3D10 software on native resolution a few months ago. At the time my discs were cleaned and defragmented and I used a 4gig flashdrive for extra RAM.
However, when I tried to run it again yesterday under the same conditions, the framerate sunk to around 30 and wouldn't rise. I tried closing EVERYTHING that wasn't pcsx2 through task manager, but with no noticeable increase in framerate. My laptop was plugged in (This was a problem once, causing the framerate to take a similar plummet). I am at my wit's end, and any assistance or ideas would be immensely appreciated!
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Here's some more setting information if it will help:
EE/IOP:
EmotionEngine: Recompiler
IOP: Recompiler
Round Mode: Chop/Zero
Clamping Mode: None
VUs:
VU0: microVU Recompiler
VU1: microVU Recompiler
Round Mode: Chop/Zero
Clamping Mode: None
GS:
Base Framerate Adjust: 100%
Slow Motion Adjust: 50%
Turbo Adjust: 200%
Frame Skipping: Disabled
Frames to Draw/Skip: 2
GS Window:
Aspect Ratio: Standard (4:3)
Custom Window Size: 640x480
Speedhacks:
EE Cyclerate: 2
VU Cycle Stealing: 1
Enable INTC Spin Detection
Enable Wait Loop Detection
Enable fast CDVD
mVU Flag Hack
Game Fixes: None
And here are my laptop specs if they are needed:
Processor: Intel® Core™ i7-2720QM CPU @ 2.20GHz
RAM: 4.00 GB
64-bit Operating System
Graphics Card: NVIDIA Quadro 1000M
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Is your Power Plan on "High Performance"?
Does your laptop have Optimus?
What do the EE% and GS% say when the game is slow?
FYI - That 4gb flashdrive will not help a bit. The internal 4gb you have already is more than sufficient (and faster, as well).
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Optimus sucks for performance.
The reason being that it's when a laptop can dynamically switch between your dedicated GPU and the integrated one. Odds are your laptop would have been advertised as having it if it did, since they're usually quite proud of these things.
In either case, you should be able to access your nVidia Control Panel, and set how it handles the pcsx2.exe specifically.
That'd be my current guess as to what's throttling you. That, or maybe your CPU is getting hot, and throttling itself.
Also worth mentioning is the slow motion mode, in case you've inadvertently enabled it (shift+Tab I think it was). That'll cap you at 30fps.
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Your graphics card is crap. Try enabling 8-bit textures in GSDX and see if that help.
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I'm not sure about the GFX card because I have never used a Quadro or FireGL before. And even if the integrated Intel HD 3000 is in used, he should be able to get full speed with native. In fact I have tested this game on an i3 @ 2.13 Ghz and Intel HD (not 3000) and the game runs well (45 FPS at the opening scene), although 2x native decreases emulation speed a bit.
Why does PCSX2 system requirement not mention the performance of Xeon/Operton and Quadro/FireGL? They are far more expensive than the odinary i7/Phenom 2 and GeForce/Radeon HD, respectively.
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they are usually 10-15% slower than the architecture its based off.
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They're just not made for this, technically.
It's like bringing a knife to a gun fight.
Sure, you can win;
But it better be one hell of a knife.