Mass problems with FMV's. I use the scene where you see the big parade (nearly at the beginning). Not only stuttering in audio, the FMV is stuttering itself!
tried many speccs and I think it's a sound issue. (Well, the sound is like a-sync or trash with other plugins). I use Peops Plugin (latest)
Well the FMV stuttering is at the console's output to find. (The FMV at the very beginning, before you start the game). The Failure is mentioned as mpeg aborted or something like this.
(Just a small lag, than everything is back to normal) Also the sound is really creapy at this FMV...
Any idea?
Or a tip what specc i should use?
Ah, not to forget using latest rev off playground and my system specc:
AMD Athlon 64 X2 6000+ @ 3.3 ghz
Geforce 280GTX
4 Gb Corssair dualchannelram@800mhz
Win Vista Ultimate 32bit
Using GSdx (latest) DX10@1920x1080@60hz
Weave tff (saw-tooth) (Not really sure what config i should use at Interlacing)
Aspect Ratio 16:9
D3D internal res 1024x1024
Nloop hack
texture filtering
The Game itselt is at 40 - 60 fps (withouth speedhacks) with 2x Cycle Rate + IOP x2 Cycle Rate ~ never under 50+ fps
Any Idea?
Ediit\
The Issue is mentioned as: sceMpegGetPicture is aborted
tried many speccs and I think it's a sound issue. (Well, the sound is like a-sync or trash with other plugins). I use Peops Plugin (latest)
Well the FMV stuttering is at the console's output to find. (The FMV at the very beginning, before you start the game). The Failure is mentioned as mpeg aborted or something like this.
(Just a small lag, than everything is back to normal) Also the sound is really creapy at this FMV...
Any idea?
Or a tip what specc i should use?
Ah, not to forget using latest rev off playground and my system specc:
AMD Athlon 64 X2 6000+ @ 3.3 ghz
Geforce 280GTX
4 Gb Corssair dualchannelram@800mhz
Win Vista Ultimate 32bit
Using GSdx (latest) DX10@1920x1080@60hz
Weave tff (saw-tooth) (Not really sure what config i should use at Interlacing)
Aspect Ratio 16:9
D3D internal res 1024x1024
Nloop hack
texture filtering
The Game itselt is at 40 - 60 fps (withouth speedhacks) with 2x Cycle Rate + IOP x2 Cycle Rate ~ never under 50+ fps
Any Idea?
Ediit\
The Issue is mentioned as: sceMpegGetPicture is aborted