11-09-2010, 04:58 PM
I have noticed some blur when using the GSdx 3693 (MSVC 15.00, SSSE3) 0.1.16 [GSdx-ssse3-r3878] GPU plugin, where it is not present using GSdx (MSVC 15.00, SSSE3) 0.1.7 [GSdx-ssse3].
I would like to know if there is a solution to this? I would rather use the r3878 plugin because of speed, but the blur is a little annoying. It must be said, that not all parts of what is rendered have this blur.
Plugins and settings:
GS: See above for respective plugins, see below for settings in both of them
PAD: LilyPad svn (r3878) 0.10.0 [lilypad-r3878]
SPU2: SPU2-X r3702m 1.4.0 [spu2-x-r-r3878]
CDVD: cdvdGigaherz (r3429) 0.8.0 [cdvdGigaherz]
USB: USBnull Driver 0.7.0 [USBnull]
FW: FWnull Driver 0.6.0 [FWnull]
DEV9: DEV9null Driver 0.5.0 [DEV9null]
All plugins except GS/GPU are at their default settings, no speedhacks or fixes.
GSdx 3693 (MSVC 15.00, SSSE3) 0.1.16 [GSdx-ssse3-r3878] settings:
Renderer: Direct3D? (Hardware) - Doesn't matter if it is D3D9 or D3D10
D3D internal res: 2560 1600
Or use Scaling: 1x (Use D3D internal Resolution)
Or use original PS2 resolution: Native not ticked
Texture filterig, Allow 8-bit textures, logarithmic Z and Alpha correction are all ticked.
GSdx (MSVC 15.00, SSSE3) 0.1.7 [GSdx-ssse3] settings:
Resolution: 2560x1600 60Hz
Renderer: Direct3D? (Hardware) - Doesn't matter if it is D3D9 or D3D10 concerning blur
Shader: Pixels Shader 3.0
Interlacing: None
Aspect Ratio: Stretch
D3D internal res: 2560 1600 (Native not ticked)
NLOOP hack, Texture filtering, Wait vsync, Logarithmic Z, Alpha correction are all ticked, where Enable tv-out is not.
With both plugins full screen is used. Hardware that matters: Intel QX6700 @ stock 2.66 GHz and nVIDIA GTX 295 @ stock speeds.
I would like to know if there is a solution to this? I would rather use the r3878 plugin because of speed, but the blur is a little annoying. It must be said, that not all parts of what is rendered have this blur.
Plugins and settings:
GS: See above for respective plugins, see below for settings in both of them
PAD: LilyPad svn (r3878) 0.10.0 [lilypad-r3878]
SPU2: SPU2-X r3702m 1.4.0 [spu2-x-r-r3878]
CDVD: cdvdGigaherz (r3429) 0.8.0 [cdvdGigaherz]
USB: USBnull Driver 0.7.0 [USBnull]
FW: FWnull Driver 0.6.0 [FWnull]
DEV9: DEV9null Driver 0.5.0 [DEV9null]
All plugins except GS/GPU are at their default settings, no speedhacks or fixes.
GSdx 3693 (MSVC 15.00, SSSE3) 0.1.16 [GSdx-ssse3-r3878] settings:
Renderer: Direct3D? (Hardware) - Doesn't matter if it is D3D9 or D3D10
D3D internal res: 2560 1600
Or use Scaling: 1x (Use D3D internal Resolution)
Or use original PS2 resolution: Native not ticked
Texture filterig, Allow 8-bit textures, logarithmic Z and Alpha correction are all ticked.
GSdx (MSVC 15.00, SSSE3) 0.1.7 [GSdx-ssse3] settings:
Resolution: 2560x1600 60Hz
Renderer: Direct3D? (Hardware) - Doesn't matter if it is D3D9 or D3D10 concerning blur
Shader: Pixels Shader 3.0
Interlacing: None
Aspect Ratio: Stretch
D3D internal res: 2560 1600 (Native not ticked)
NLOOP hack, Texture filtering, Wait vsync, Logarithmic Z, Alpha correction are all ticked, where Enable tv-out is not.
With both plugins full screen is used. Hardware that matters: Intel QX6700 @ stock 2.66 GHz and nVIDIA GTX 295 @ stock speeds.