GSdx
(06-02-2009, 06:16 PM)miabad Wrote: i have Core2 Duo T5900 2.2 Ghz, Mobile Intel GMA 4500MHD, Vista Home Prem., DirectX10 (according to dxdiag) hehehe.. but every time I click execute it always says that i need to update my directx... i need help

Hmm... how about updating your DirectX? DX10 got updated almost every month, so its highly likely that you have an obsolete version.
Reading the OFFICAL GUIDE can answer 90% of your newbie questions
SEARCHING the forums can answer 90% of your advanced questions.
Reply

Sponsored links

it finally worked but got disappointed with the results.... T_T games are laggy and maybe its because im using intel gma 4500mhd.. is there someone here know some games playable in my current graphics card
Reply
You should try Disgaea
Reply
Ae Gabest, Native and About not work!


Attached Files Thumbnail(s)
   
CPU: Athlon 64 +5600 @ 2.8
GPU: ATI PCS 4670 512MB 128Bits (PowerColor)
RAM: 3600Gbs DDR 800
HD: 500Gbs Sata
OS: Windows XP Serve Pack 3
OS2: Windows Vista Ultimate Serve Pack 2
Reply
Huh, in the new beta, you allow the DX10 to check the shader setting and the other option, for what?
Reply
(06-03-2009, 03:46 PM)chaves Wrote: Ae Gabest, Native and About not work!
Native does work it is just not hiding the internal resolution.

(06-03-2009, 03:57 PM)lusterdrag Wrote: Huh, in the new beta, you allow the DX10 to check the shader setting and the other option, for what?
When you choose DX10 you cant use this options as they are for DX9 only, the new DLL just has to implement the hidding (i dont know the real word for it :o) of the options you shouldnt change by then (as they have no impact). Gabest knows about this and he said so in the google code page.
Reply
Buyed Devil May cry 2, it really sucks on dx9, dx10 has more than double the fps, one more game to add to my list of games that work much better on dx10.
C2D E6550 @ 2333 Mhz oc 3010 Mhz vcore 1.2750v | HD2600XT | P5KC | 1 + 1 GB G.Skill 6400HK 860 4.4.3.5
Reply
Shadow Lady
Native does work it is just not hiding the internal resolution.

Still
Is considering a bug!
CPU: Athlon 64 +5600 @ 2.8
GPU: ATI PCS 4670 512MB 128Bits (PowerColor)
RAM: 3600Gbs DDR 800
HD: 500Gbs Sata
OS: Windows XP Serve Pack 3
OS2: Windows Vista Ultimate Serve Pack 2
Reply
not just that but in hardware mode you can still choose "sw render threads",also in dx10 mode is this new or is it also a bug-to choose shader mode 2.0 or 3.0 ,in previous versions you couldnt,and also logarithmic z and alpha correction were greyed out in dx10 mode now they arent.
Reply
It wasnt exactly a bug but it is fixed now.
Reply




Users browsing this thread: 7 Guest(s)