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With the last version I have a problem of get down FPS when i set resolution "native" with some magic of FInal Fantasy X PAL how: fire,antima and other skills . while in the older version of gdsx(1.7) this problem don't occured! What is the problem?
MotherBoard:P965 Platinium Series MS-7238(V1.x)
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SVGA:GeForce 7100 GS [128 mega(512 chace memory)]
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06-12-2009, 10:41 AM
(This post was last modified: 06-12-2009, 10:42 AM by Gabest.)
dmc copies portions of the screen back to pcsx2 to overlay text, it could just let the gs draw it, but they chose this silly way.
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so nothing can be done except playing in native res?
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Hi all,
I've been searching for a while and I have yet to find a cause and/or workaround for a GSDX bug I'm dealing with.
I'm currently trying to setup GSDX to play .hack //Infection under DX10 (hardware). I tried a couple of builds (official and beta) and I always have this problem.
Every time I try to set the internal resolution higher than "native" the emulator crashes on start and reports:
Problem Event Name: APPCRASH
Application Name: pcsx2 0.9.6.exe
Application Version: 0.0.0.0
Application Timestamp: 4a2e8fcb
Fault Module Name: GSdx-ssse3.dll
Fault Module Version: 1.0.1.9
Fault Module Timestamp: 4a30d74e
Exception Code: c0000005
Exception Offset: 0001c19c
OS Version: 6.0.6001.2.1.0.256.1
Locale ID: 1033
Additional Information 1: fd00
Additional Information 2: ea6f5fe8924aaa756324d57f87834160
Additional Information 3: fd00
Additional Information 4: ea6f5fe8924aaa756324d57f87834160
Of all the games I have, this is the only one with this problem. Weird thing is that I can set the internal resolution as high as I want under DX9. FYI I have a 9800GTX, so there is no problem with DX10 compatibility. Also, I have a Core 2 Duo and DirectX is fully up to date.
Does anyone have an idea of what could be causing this, or know of a way to work around this ?
Thank you for your input.