I think the majority of people on this thread at least would notice if they had the problems you describe, particularly as you claim they happen every few seconds with Vsync disabled. I have been PS2 gaming since the console was released and have noticed no such problems with my PCSX2 installation. I can tell the difference between abnormal stutter / frame rate problems and drops simply due to emulation compatibility issues, hardware requirements or native game engine issues. I would argue that in all likelihood the majority of people using PCSX2 do so to recreate their own considerable PS2 experiences from the past in HD rather than casual dabblers or new gamers experiencing their first taste of PS2. I very much doubt your "years of actual PS2 experience" put you in any kind of exclusive minority among PCSX2 users.
As regards how emulation V-sync works, according to the PCSX2 config setting tooltip, I will concede it does say there usually is a performance hit but it does not state why. Furthermore, this is what the Dolphin vsync tooltip explanation says: "Decreases performance IF emulation speed is BELOW 100%". Nowhere does it state in Dolphin or PCSX2 documentation that Vsync reduces emulation speed due to greater processing power consumption / requirements as you claim. I am open to being wrong on this issue but provide a credible source for your claims.
You still haven't explained which FPS counter you are using. If it is indeed PCSX2, then you are actually seeing the VPS rather than the effective displayed FPS according to Avih, a PCSX2 coder. See bottom post of one of the threads you yourself linked to:
http://forums.pcsx2.net/Thread-60-fps-bu...el-like-30
- Assuming your 60 figure really is accurate then perhaps the GPU is having trouble delivering the 60fps requested by the CPU for whatever reason. You could try a full clean install of the latest driver, not via Geforce experience clean install but by being properly thorough like so:
http://www.overclock.net/t/1150443/how-t...pu-drivers.
It could still also be the HDD. Can you not at least borrow an external usb drive from somebody else to test?
Just because your PC games or other emulators' games work fine doesn't entirely rule out the HDD. I have further experience of this albeit with flash memory not mechanical memory. A few years back I decided I wanted to play Suikoden II again but this time on my PSP as it just looked terrible on a large screen in full HD when playing on PS3 and even worse on my PS1. So, I softmodded the PSP with custom firmware and ripped my PS1 Suikoden II disc into an ISO (not CSO) which I transferred to an 8gb Pro Duo Magic Gate memory stick. All my PSP games ripped from my UMD collection worked fine off the stick. Suikoden II however had a slight single frame hitch every 4 seconds or so when walking round and once I noticed it, I couldn't un-notice it and it became really irritating.
I tried using different POPS versions despite already using the most compatible, tried different custom firmware ISO drivers, tried increasing the data read speed, upping the default processor speed, deleting and recreating the ISO, formatting and reinstalling the entire contents of the memory stick, custom firmware included, all without success. As I said before, all PSP ISOs worked fine however. Sometime later I got a newer version of the memory stick which was Magic Gate II. I copied the entire data (games and all) from the old Magic Gate I stick to the new Magic Gate II stick. When I tried Suikoden II on the new stick using the exact same version of POPs, same config settings, the frame hitching was gone.