06-17-2010, 11:21 PM
God of War 1 & 2 looks playable
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06-18-2010, 02:20 AM
Okay,can I get a little support here?
specs: Processor: Intel Core 2 Quad Q9400 RAM: 4 GB DDR 2 Bus 800MHz Graphics: NVIDIA GeForce GT 240 I'm setting video on native,EE Cycle rate = 3,VU cycle stealing = 1 is the best I can get.(which is an average of 55FPS) I didn't play with the EE/IOP and the VUs any advice? Quote:Processor Number Q9400 You'll need a dual-core processor running at least @ 3.2GHz to get good speeds on pcsx2, try overclocking yours a little bit. PS.: I know you have a quad-core processor but as you may know, pcsx2 will benefit from 2 cores max.
Athlon II x2 245 (@3.6Ghz), 6gb DDR3 1333, GeForce GTS250 2gb Ram, Linux Mint 12 32bit.
06-18-2010, 03:07 AM
(06-18-2010, 02:28 AM)wingnux Wrote:Quote:Processor Number Q9400 Same thing with Dolphin. Why is this?
06-18-2010, 03:26 AM
Yes,I already know that information.
Will it get the full speed on native or on any resolution I choose?
Well,by setting the resolution to Full HD(1920 * 1080)
and the EE Cyclerate to 2 + VU cycle stealing to 3 I have exactly 60FPS (sometimes it goes to 62FPS with the frame limiter on) without overclocking.
06-18-2010, 03:55 AM
Wingnux why is there that option for 4.1 (quad core) support if it does nothing? I'm not being rude, I just have no idea lol.
06-18-2010, 04:34 AM
SSE4.1 has nothing to do with quad core... http://en.wikipedia.org/wiki/SSE4
Athlon II x2 245 (@3.6Ghz), 6gb DDR3 1333, GeForce GTS250 2gb Ram, Linux Mint 12 32bit.
06-18-2010, 02:20 PM
Is there a solution to non-appearing textures?
06-23-2010, 05:29 AM
Okay I'm sorry for bumping this thread with the same question again.
But at first I thought it was a couple of floor textures. after watching a couple of videos I noticed that I'm not seeing a lot of textures. So, my question remains. Is there a solution to the non-appearing textures? |
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