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Quote:please don't mention that without testing the game, Thanks
^
that's my point, the OP did mention that the game didn't have any glitches at his testing. (since, he didn't encounter the bug), I don't know what point you were trying to make with that statement but, you again made the same statement as the OP without testing the game.
please don't do it, that would only lead to further confusions.
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06-11-2015, 03:51 PM
(This post was last modified: 06-11-2015, 03:57 PM by Assassin47.)
After some progress, I can comfirm that some cutscenes are slow even on hardware mode (The same parts that were slow on software mode) with native resolution.
And like I mentiond earlier, it's known that the post processing effects are missing on hardware mode.
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As I said before, I said that BECAUSE the OP said there were no glitches. I was following the OP all this time.
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06-11-2015, 04:11 PM
(This post was last modified: 06-11-2015, 04:11 PM by ssakash.)
(06-11-2015, 03:59 PM)Assassin47 Wrote: The missing effects are glitches or not?
Tried enabling the accurate blending in hardware mode settings ? it's only useable in Opengl renderer. I guess you mean the green layer at the ground as missing effects ?
https://cloud.githubusercontent.com/asse...1a125e.png
I don't know how the sun effect could be fixed.
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You can set Timestretch to Async Mix in SPU2 settings for the sound issue.