05-08-2014, 03:19 PM
Yeah, I know where the xz docs are and I've also been reading many "chatters" before settling on gzip as the first attempt.
As I said, xz is possible but:
- Will generate tons of support requests because it needs special parameters during compression in order to make it viable for random access decompression, and since most people will want the smallest files, their xz files will end up as extremely slow in PCSX2 or not working at all -> "But I have a valid xz file and it's too slowwwwww... mommy...".
- And it needs more coding and integration, which always takes time.
Bottom line, if you're still trying to convince me that xz is an interesting option, you shouldn't, because I thought so too from the beginning, and still do. It just that everything takes time and on top of that, xz has a potential for other issues, as I noted above.
As I said, xz is possible but:
- Will generate tons of support requests because it needs special parameters during compression in order to make it viable for random access decompression, and since most people will want the smallest files, their xz files will end up as extremely slow in PCSX2 or not working at all -> "But I have a valid xz file and it's too slowwwwww... mommy...".
- And it needs more coding and integration, which always takes time.
Bottom line, if you're still trying to convince me that xz is an interesting option, you shouldn't, because I thought so too from the beginning, and still do. It just that everything takes time and on top of that, xz has a potential for other issues, as I noted above.