(12-10-2019, 02:44 AM)Devina Wrote: Thanks so much, second_reality!
I find it a bit strange because people seem to make accounts just for my requests. noblur88, and now you.
I'm not complaining, I just find it a bit funny.
Jak is already 39 on the list in the OP, have you tried that?
well, that's a "no interlacing" code... i meant something like the death by degrees code, that's a different thing right? it removed the blur/flicker filter it seems
(12-10-2019, 07:13 PM)AkaD Wrote: Guys...
is there a chance for better no interlacing code for Shaolin Monks NTSC to fix shaking for menus and HUD? (2D elements)
Tried to mess with it again....but with no success. That shaking is pretty annoying.
If that would be fixed the game would be ideal to play right now.
That interlacing code we currently have is God's work for the blurriness of 3D elements of the game. We need just to fix the shaking for 2D.
Could anyone try to look into it?
12-18-2019, 06:45 PM (This post was last modified: 12-18-2019, 08:20 PM by Agent 86.
Edit Reason: Add a request for 007 everything or nothing.
)
[attachment=69980 Wrote:noblur88 pid='604018' dateline='1573898578']Death by Degrees SLUS_209.34 Game CRC = 0xE1D6F85E
display the sharper backbuffer
with the patch you don't need the fix for the vertical lines
Dirge of Cerberus: Final Fantasy VII, image is sharp, same as backbuffer
Hi everyone,
I am glad that someone took care of finding a no blur code for this great game.
But i'm disappointed to experience some issues on my real console:
Any chance of a hand?
PS: I got some flickers with MGS2 too but only when i use GSM and it is quite rare (still very enjoyable). Seems to be the same problem, but worse here.
PS2: Request for a No Blur code for "Everything or Nothing". Vehicles phases in this game turn the screen blurry (it appears only when the game switch to Need For Speed engine).