Posts: 2
Threads: 1
Joined: Oct 2022
Reputation:
0
So for GTA San Andreas there is this wired ghosting image effect. The proposed solutions are enable Autoflush and use skipdraw 7,7 (though for me 1,7 work better). But on PCSX2 Nightly Builds there is no Skipdraw option available only in 1.6. Autoflush only half fixes the problem. So my question is, is there any plans to bring back the Skipdraw option to the Nightly Build of PCSX2 why was it taken out?
Posts: 30.422
Threads: 16
Joined: Dec 2008
Reputation:
641
Location: 127.0.0.1
it has never been removed :
[Image: 1665030115-snap-screen-20221006062130.png]
it's just a per-game setting now
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Posts: 2
Threads: 1
Joined: Oct 2022
Reputation:
0
Omg I would have never figured that out on my own thank you so much, now if only true crime streets of la would run on the Nightly Builds.
Posts: 30.422
Threads: 16
Joined: Dec 2008
Reputation:
641
Location: 127.0.0.1
(10-06-2022, 06:43 AM)Terabyte88 Wrote: Omg I would have never figured that out on my own thank you so much, now if only true crime streets of la would run on the Nightly Builds.
nope. it wont
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Posts: 30.422
Threads: 16
Joined: Dec 2008
Reputation:
641
Location: 127.0.0.1
The most recent post in this thread is more than 8 months old. Please create a new thread and refrain from posting in threads older than 8 months in the future. Please also review the forum rules. Thank you.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go