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FWIW the 33% and 50% in my first build were actually MUCH more than that. I'm currently tweaking numbers so the percentages actually line up.
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Okay, I've got the numbers dialed in much better. Not perfect, but much closer. Consider these measurements of external FPS (which drops with OC):
Old way:
Stock: 180 FPS
33%: 110 FPS
50%: 98 FPS
New way:
Stock: 180FPS
10%: 162 FPS
20%: 135 FPS
30%: 120 FPS
40%: 108 FPS
50%: 98FPS
Much better(and realistic scaling)!
I will be sending out new test builds in a bit. I want to test many games to see how this partial cycle delay affects.
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Alright I made a decision -
Because it's such a PITA for me to send 99 PMs out every new build, I'm just gonna post them in this thread. The same stuff as before applies though - they are not to be redistributed!
I'm preparing the new build now, I will post it with infos shortly.
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Question: Why not flip around how it works? I think it'd be better to change it to a system that makes more sense (if possible) rather than cater to the old system. Is there anything blocking you from flipping it around, or is it just fear of confusing users in the future?
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This is off-topic but it would be nice if we had a published to-do list on the website. So people will see the tasks and they might be interested to help. There should be many tasks that don't require in-depth knowledge about PS2 emulation.