Hello,
I am trying to play " Def jam fight for Ny " on PCSX2 and my game is slightly laggy.
Itll jump from 35-60 fps. it constantly goes from normal to slow mode or delay's.
The game runs, but speeds up & slows down a little bit.
the audio/music skips and lags.
all the cut scenes are laggy and delayed.
when im actually fighting, it works the best.. but even then there is still a few delays & stutters.
game is working at about 65%
I am trying to play " Def jam fight for Ny " on PCSX2 and my game is slightly laggy.
Itll jump from 35-60 fps. it constantly goes from normal to slow mode or delay's.
Code:
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 17134), 64-bit
Physical RAM = 8130 MB
CPU name = Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.498 ghz (4 logical threads)
GPU = AMD Radeon axr7 250x 1gb
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.17134
Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 727ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.17134
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Software mode)
Opening CDVD
isoFile open ok: C:\Program Files (x86)\PCSX2 1.4.0\Def Jam - Fight for NY.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2292272 sectors)
Opening USB
Opening FW
Opening DEV9
AMD Radeon R7 200 Series (24.20.12019.1010)
McdSlot 0 [File]: C:\Users\xelms\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\xelms\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.04;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_210.04;1) Game CRC = 0x4538436F, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.04;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_210.04;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_210.04;1
0 00100000 002fd48c ................................................
Loaded, cdrom0:¥SLUS_210.04;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Overall 0 Widescreen hacks loaded
Loading patch '4538436F.pnach' from archive 'C:\Program Files (x86)\PCSX2 1.4.0\cheats_ws.zip'
(Wide Screen Cheats DB) Patches Loaded: 31
sce_fileio: unrecognized code ff
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
CPostEffectMan::Init - START
Shape @ Addr: 0x00c497f0 - Has No Metalbin!
Shared @ Addr: 0x00000000
APT:10 fonts loaded
g_bLoadRequest?g_bLoadRequest=0I found the variableUpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: . size=0 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: .. size=0 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: icon.sys size=1 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: defjams.ico size=38 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: BASLUS-21004XELM size=23 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: . size=0 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: .. size=0 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: icon.sys size=1 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: defjams.ico size=38 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: BASLUS-21004Options size=6 blocks
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
* SPU2-X: Waiting for DSound thread to finish... Done.
Closing PAD
Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
EE/iR5900-32 Recompiler Reset
The game runs, but speeds up & slows down a little bit.
the audio/music skips and lags.
all the cut scenes are laggy and delayed.
when im actually fighting, it works the best.. but even then there is still a few delays & stutters.
game is working at about 65%