(10-26-2016, 11:59 PM)DeniSSX Wrote: Widescreen request:The developers listened and added them to your games in retrospect. Go to the options menu of SSX On Tour. For Burnout Dominator you'll have to go the BIOS and enable 16:9 first just like on your PS2, than start the game with the Full Boot option.
SSX On Tour NTSC-U
Burnout Dominator NTSC-U (even if there will be glitches)
Thanks in advance
PCSX2 - Widescreen Game Patches
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(10-27-2016, 12:02 AM)FlatOut Wrote: The developers listened and added them to your games in retrospect. Go to the options menu of SSX On Tour. For Burnout Dominator you'll have to go the BIOS and enable 16:9 first just like on your PS2, than start the game with the Full Boot option.It sounds stupid, but I need these patches for PS2 not for PCSX2))) I know that this games was made with 16:9 support, but this feature not works as I need. I have a PS2 SCPH-75008 with component video output and some times use OpenPS2Loader to play games on it (OPL support forced graphics mode change and cheats via built-in GSM and ps2rd). For example in SSX On Tour if i use 480i mode 16:9 works fine, but if I change 480i to 480p, game become 4:3 and get cropped by sides no matter what settings in game or BIOS I use. With 720p/1080p image comes to 16:9 but get cropped not only by sides but at top and bottom. With Burnout Dominator same thing. I decided to ask here for widescreen patches because widescreen patch for Black (this game also support 16:9) fixes issue with cropping in progressive scan. I was tried to make it by myself with PCSX2 and Cheat Engine but i'm too noobie for this P.S Sorry for bad English
10-27-2016, 11:07 AM
Burnout Dominator has native 480p and 16:9 support without any issues
widescreen requests
Monster House (NTSC-U and PAL) Onmyou Taisenki Byakko Enbu (NTSC-J)
10-31-2016, 04:09 PM
(This post was last modified: 10-31-2016, 04:12 PM by Little giant.)
Tenchu Kurenai [NTSC-J] (SLPS-25384) CRC=735A10C2
//16:9 patch=1,EE,0012ef50,word,3c023f40 //renderfix patch=1,EE,0012f748,word,3c02442b //black borders's fix (optional) patch=1,EE,00150460,word,a780a3c0 Devil Summoner: Kuzunoha Raidou tai Chouriki Heidan [NTSC-J] (SLPM-66246) CRC=67D76160 //black borders's fix (optional) patch=1,EE,001068CC,word,2404FF00 patch=1,EE,001C8EF8,word,24040000 patch=1,EE,00114310,word,24040000 patch=1,EE,00106AD8,word,a3809b13 Devil Summoner: Kuzunoha Raidou tai Abaddon Ou [NTSC-J] (SLPM-66679) CRC=D06BF8A6 //black borders's fix (optional) patch=1,EE,00116918,word,24040000 patch=1,EE,00106BE8,word,a380a213 patch=1,EE,001069CC,word,2404FF00 Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon [NTSC-U] (SLUS-218) CRC=7FAE77BE //black borders's fix (optional) patch=1,EE,00116928,word,24040000 patch=1,EE,00106be0,word,a380a213 patch=1,EE,001069c4,word,2404FF00
Is there an archive of 60fps patches? I was actually linked here while searching for them but all I see is codes for Kingdom Hearts
This thread has a 60fps patch for Silent Hill 2 (though it apparently breaks some things), and the person who made it said there's also one for Ico floating around but I haven't been able to find it. And while I'm on the topic I'm wondering if anyone had any success applying these PPSSPP tutorials to PCSX2 patching. Might give them a try when I get some more free time EDIT: Here's another thing I found http://ngemu.com/threads/forcing-games-t...ps.184417/ Supposedly you can get 60fps from any game with existing slowmo codes? Here's a code for FFX-2 that I can't test since I don't have US version https://gamehacking.org/library/81
11-02-2016, 08:16 AM
(This post was last modified: 11-02-2016, 08:20 AM by psalmsamuel.)
(10-21-2016, 07:45 PM)destinydoom Wrote: ORIGINAL SOURCES: So you ended up with these for the values of the pnach patch? (you said .cht, but same same right, if it works as pnach, then same same) //God of War II (SCUS-97481) Widescreen patch=1,EE,902B7B60,word,0C0B1AB3 patch=1,EE,00234A48,word,46000406 Awesome ideal, there is hope yet for "Crimson Sea", which patch in the archive does not work on a fat ps2, perhaps with an added mastercode, since I rather avoid using the ps2rd cheat engine because of reported compatibility issues with OPL.....................I played the "Crimson Sea" version for the xbox, the controls are not inverted (which I fixed with controller remapper for ps2), but the framerate seems lower than the ps2 version. I'm so lazy right now, It will probably take me less than two days to try implementing a mastercode as a alternative fix.
11-02-2016, 09:30 AM
The only 60 FPS codes I know of are for the KH series, which are in the archive.
And I've given up hopes of 60 FPS codes for PS2 games in general.
Ah that's a shame. Well I think there's some merit to the slow motion method that was posted on ngemu. I searched for Ico slow motion codes and found one for the US version. What's interesting is that when enabling it in PCSX2 the game simply runs at 60fps, no slowmo and no additional tweaking required. So PCSX2 can now officially run Ico and SOTC better than the PS3 remaster
I attached a pnach with 60fps for NTSC-U version. I haven't tested it beyond the first area and won't have time to, but if anyone feels like trying it, feel free to report any bugs
11-02-2016, 11:16 AM
PSP games are way more 60fps friendly than PS2 games. In PS2 games it's very easy to break things if you manage to get 60fps, many PS2 games sensitive to timing.
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