PCSX2 - Widescreen Game Patches
(07-16-2012, 11:11 PM)Eiji Wrote: Is this list kept up-to-date for ELF patches?
only for my patches

patches of other authors will be added soon
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Sponsored links

can anyone fix Naruto - Narutimate Hero 3 (Japan) for WS ??
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(07-17-2012, 12:10 PM)nemesis2000 Wrote: only for my patches

patches of other authors will be added soon

That's good to hear. It's convenient to have patch info in one location.

Thanks!
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@nemesis2000 thx for the hex codes for Need For Speed Hot Pursuit 2! works great. I wonder if you can get the codes for the pal version of the game (SLES-50731), because the pal version doesnt have graphics glitches in customs resolutions.

Thx!
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This is a bit random, but I'd just like to thank everyone on this forum for making all these widescreen patches. I'm a beginning Let's Player on YouTube and being able to record PS2 games in real widescreen is just amazing.

That being said, has any progress been made with a NTSC-U widescreen patch for Xenosaga Episode III? That's probably my favorite game so I'd love to record a playthrough of it, but since I'm a perfectionist, I refuse to do it unless I can get it in true widescreen xD
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More widescreen patches :

Resident Evil - Dead Aim (PAL-M5) (SLES-51448)
F79AF536.pnach
       


Dynasty Warriors 3 (PAL-M3) (SLES-50641)
A1021ADC.pnach
       


Mortal Kombat - Deception (PAL-M5) (SLES-52706)
694CCF47.pnach
       


Mortal Kombat - Armageddon (PAL-M5) (SLES-54156)
433A82D4.pnach
       


Silent Hill 4 - The Room (PAL-M5) (SLES-52445)
0A5E41A5.pnach
(credits to synce for finding the ntsc-codes)
       


Attached Files
.pnach   0A5E41A5.pnach (Size: 211 bytes / Downloads: 365)
.pnach   433A82D4.pnach (Size: 229 bytes / Downloads: 422)
.pnach   694CCF47.pnach (Size: 228 bytes / Downloads: 403)
.pnach   A1021ADC.pnach (Size: 209 bytes / Downloads: 382)
.pnach   F79AF536.pnach (Size: 360 bytes / Downloads: 447)
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Awesome ElHecht, thanks for all the patches, especially the SH4 one Smile
[Image: newsig.jpg]
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Thanks for the dead aim one, the developers might consider it cheating though Tongue
<REDACTED>
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I found a Sengoku Basara 2 (SLPM_664.47) wide screen ELF code.

Code:
wide(16:9)
00000000 00000000 43AD1346 00000000
(change to)
403F013C 00008144 43AD1346 02C60046

render fix
4C3F013C CDCC2134 00D08144 30B35024
(change to)
193F013C 9A992134 00D08144 30B35024

first code was made by nemesis2000.

render fix : 3F4CCCCD(0.8) -> 3F19999A(0.6)

notice : CRC code is changed from 0x4961CB79 -> 0x77E16739

--------4:3----------------16:9
       
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Guys, when you're submitting a patch (pnach patch) you've found, can you please include the search target used when the aspect values were found (Eg: 0.8, 1.1, 0.7, or if you used float, or hex searches etc). This helps others to do the same for other regions of the same game. Thank you.

Also, let me know if you need the OP updated.
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